empserver/include/commands.h
Markus Armbruster 4515b84c59 COPYING duplicates information from README. Remove. Move GPL from
LICENSE to COPYING, because that's where it usually is.  Update all
the references to these files.
2006-01-21 19:48:41 +00:00

60 lines
1.7 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* commands.h: Definitions used for command stuff
*
* Known contributors to this file:
*
*/
#ifndef COMMANDS_H
#define COMMANDS_H
#include <fcntl.h>
#include <sys/stat.h>
#include <sys/types.h>
#if !defined(_WIN32)
#include <unistd.h>
#endif
#include "misc.h"
#include "plane.h"
#include "sect.h"
#include "ship.h"
#include "land.h"
#include "nsc.h"
#include "nat.h"
#include "queue.h"
#include "subs.h"
#include "gen.h"
#include "common.h"
#include "lost.h"
#include "map.h"
#include "update.h"
#include "prototypes.h" /* must come at end, after defines and typedefs */
#endif