empserver/src/client/play.c
Markus Armbruster 06487a46a3 Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2021-01-23 08:39:13 +01:00

708 lines
16 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* play.c: Playing the game
*
* Known contributors to this file:
* Markus Armbruster, 2007-2017
* Ron Koenderink, 2007-2009
* Martin Haukeli, 2015
*/
#include <config.h>
#include <assert.h>
#include <errno.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <process.h>
#include <sys/socket.h>
#else
#include <sys/select.h>
#endif
#include <unistd.h>
#include "linebuf.h"
#include "misc.h"
#include "proto.h"
#include "ringbuf.h"
#include "secure.h"
#ifdef HAVE_LIBREADLINE
#include <readline/readline.h>
#include <readline/history.h>
#endif
#define EOF_COOKIE "ctld\n"
#define INTR_COOKIE "aborted\n"
/*
* Player input file descriptor
* 0 while reading interactive input
* >0 while reading a batch file
* <0 during error handling
*/
static int input_fd;
static volatile sig_atomic_t send_intr; /* need to send INTR_COOKIE */
#ifdef _WIN32
static CRITICAL_SECTION signal_critical_section;
static LPCRITICAL_SECTION signal_critical_section_ptr = NULL;
static unsigned char bounce_buf[RING_SIZE];
/*
* Set bounce_empty to indicate bounce_buf is available for the stdin thread
* to use.
*/
static HANDLE bounce_empty;
/*
* Set bounce_full to indicate bounce_buf is contains data from the
* stdin thread and is available for recv_input
*/
static HANDLE bounce_full;
/* Ctrl-C (SIGINT) was detected, generate EINTR for the w32_select() */
static HANDLE ctrl_c_event;
static int bounce_status, bounce_error;
struct sigaction {
int sa_flags;
void (*sa_handler)(int sig);
};
#define SIGPIPE -1
static void (*ctrl_handler)(int sig) = { SIG_DFL };
/*
* Ctrl-C handler for emulating the SIGINT in WIN32
*/
static BOOL WINAPI
w32_signal_handler(DWORD ctrl_type)
{
if (ctrl_type == CTRL_C_EVENT) {
EnterCriticalSection(signal_critical_section_ptr);
if (ctrl_handler != SIG_DFL) {
ctrl_handler(SIGINT);
LeaveCriticalSection(signal_critical_section_ptr);
SetEvent(ctrl_c_event);
return TRUE;
} else
LeaveCriticalSection(signal_critical_section_ptr);
}
return FALSE;
}
/*
* WIN32 equivalent for sigaction supports the following:
* set handler for SIGINT using WIN32 Ctrl-C handler
* reset handler SIGINT to SIG_DFL
* ignore SIGPIPE
*/
static int
sigaction(int signal, struct sigaction *action, struct sigaction *oaction)
{
assert(!oaction);
assert(action);
if (signal == SIGPIPE)
assert(action->sa_handler == SIG_IGN);
else {
assert(signal == SIGINT && action->sa_handler != SIG_IGN);
if (ctrl_handler == action->sa_handler)
return 0;
if (signal_critical_section_ptr == NULL) {
signal_critical_section_ptr = &signal_critical_section;
InitializeCriticalSection(signal_critical_section_ptr);
}
EnterCriticalSection(signal_critical_section_ptr);
if (!SetConsoleCtrlHandler(w32_signal_handler,
action->sa_handler != SIG_DFL)) {
errno = GetLastError();
LeaveCriticalSection(signal_critical_section_ptr);
return -1;
}
ctrl_handler = action->sa_handler;
LeaveCriticalSection(signal_critical_section_ptr);
}
return 0;
}
/*
* Read the stdin in WIN32 environment
* WIN32 does not support select type function on console input
* so the client uses a separate thread to read input
*/
static void
stdin_read_thread(void *dummy)
{
for (;;) {
switch (WaitForSingleObject(bounce_empty, INFINITE)) {
case WAIT_FAILED:
bounce_status = -1;
bounce_error = GetLastError();
break;
case WAIT_OBJECT_0:
bounce_status = _read(0, bounce_buf, sizeof(bounce_buf));
bounce_error = errno;
break;
case WAIT_ABANDONED:
return;
default:
assert(0);
}
SetEvent(bounce_full);
}
}
/*
* Initialize and start the stdin reading thread for WIN32
*/
static void
sysdep_stdin_init(void)
{
bounce_empty = CreateEvent(NULL, FALSE, TRUE, NULL);
bounce_full = CreateEvent(NULL, TRUE, FALSE, NULL);
ctrl_c_event = CreateEvent(NULL, FALSE, FALSE, NULL);
_beginthread(stdin_read_thread, 0, NULL);
}
/*
* This function uses to WaitForMultipleObjects to wait for both
* stdin and socket reading or writing.
* Stdin is treated special in WIN32. Waiting for stdin is done
* via a bounce_full event which is set in the stdin thread.
* Execute command file reading is done via handle.
* WaitForMultipleObjects will only respond with one object,
* so an additonal select is also done to determine
* which individual events are active.
*/
static int
w32_select(int nfds, fd_set *rdfd, fd_set *wrfd, fd_set *errfd,
struct timeval *time)
{
HANDLE handles[3];
SOCKET sock;
int inp, sockfd, result, s_result, num_handles;
struct timeval tv_time = {0, 0};
fd_set rdsock, wrsock;
switch (rdfd->fd_count) {
case 1:
inp = -1;
sockfd = rdfd->fd_array[0];
break;
case 2:
inp = rdfd->fd_array[0];
sockfd = rdfd->fd_array[1];
break;
default:
assert(0);
}
sock = w32_fd2socket(sockfd);
assert(wrfd->fd_count == 0
|| (wrfd->fd_count == 1 && wrfd->fd_array[0] == (SOCKET)sockfd));
assert(inp < 0 || inp == input_fd);
num_handles = 0;
handles[num_handles++] = ctrl_c_event;
if (inp >= 0)
handles[num_handles++]
= inp ? (HANDLE)_get_osfhandle(inp) : bounce_full;
/* always wait on the socket */
handles[num_handles++] = WSACreateEvent();
if (wrfd->fd_count > 0)
WSAEventSelect(sock, handles[num_handles - 1],
FD_READ | FD_WRITE | FD_CLOSE);
else
WSAEventSelect(sock, handles[num_handles - 1],
FD_READ | FD_CLOSE);
result = WaitForMultipleObjects(num_handles, handles, 0, INFINITE);
if (result < 0) {
errno = GetLastError();
WSACloseEvent(handles[num_handles - 1]);
return -1;
}
WSACloseEvent(handles[num_handles - 1]);
if (result == WAIT_OBJECT_0) {
errno = EINTR;
return -1;
}
FD_ZERO(&rdsock);
FD_ZERO(&wrsock);
FD_SET(sock, &rdsock);
if (wrfd->fd_count)
FD_SET(sock, &wrsock);
s_result = select(sock + 1, &rdsock, &wrsock, NULL, &tv_time);
if (s_result < 0) {
w32_set_winsock_errno();
return s_result;
}
if (!FD_ISSET(sock, &rdsock))
FD_CLR((SOCKET)sockfd, rdfd);
if (!FD_ISSET(sock, &wrsock))
FD_CLR((SOCKET)sockfd, wrfd);
if (inp >= 0 && result == WAIT_OBJECT_0 + 1)
s_result++;
else
FD_CLR((SOCKET)inp, rdfd);
return s_result;
}
/*
* Read input from the user either stdin or from file.
* For stdin, read from bounce_buf which filled by the stdin thread
* otherwise use the regular ring_from_file.
*/
static int
w32_ring_from_file_or_bounce_buf(struct ring *r, int fd)
{
int i, res;
if (fd)
return ring_from_file(r, fd);
if (bounce_status < 0) {
errno = bounce_error;
res = bounce_status;
} else {
for (i = 0; i < bounce_status; i++) {
if (ring_putc(r, bounce_buf[i]) == EOF) {
/* more work to do, hold on to bounce_buf */
memmove(bounce_buf, bounce_buf + i, bounce_status - i);
bounce_status -= i;
return i;
}
}
res = i;
}
ResetEvent(bounce_full);
SetEvent(bounce_empty);
return res;
}
#define ring_from_file w32_ring_from_file_or_bounce_buf
#define select(nfds, rd, wr, error, time) \
w32_select((nfds), (rd), (wr), (error), (time))
#define sigemptyset(mask) ((void)0)
#else
#define sysdep_stdin_init() ((void)0)
#endif
/*
* Receive and process server output from @sock.
* Return number of characters received on success, -1 on error.
*/
static int
recv_output(int sock)
{
/*
* Read a chunk of server output and feed its characters into a
* simple state machine.
* Initial state is SCANNING_ID.
* In state SCANNING_ID, buffer the character. If it's a space,
* decode the ID that has been buffered, and enter state BUFFERING
* or COPYING depending on its value.
* In state BUFFERING, buffer the character. If it's newline,
* pass ID and buffered text to servercmd(), then enter state
* SCANNING_ID.
* In state COPYING, pass the character to outch(). If it's
* newline, enter state SCANNING_ID.
*/
static enum {
SCANNING_ID, BUFFERING, COPYING
} state = SCANNING_ID;
static int id;
static struct lbuf lbuf;
char buf[4096];
ssize_t n;
int i, ch, len, fd;
char *line;
n = read(sock, buf, sizeof(buf));
if (n < 0)
return -1;
for (i = 0; i < n; i++) {
ch = buf[i];
switch (state) {
case SCANNING_ID:
if (ch == '\n') {
/* FIXME gripe unexpected! */
lbuf_init(&lbuf);
break;
}
lbuf_putc(&lbuf, ch);
if (ch != ' ')
break;
line = lbuf_line(&lbuf);
id = parseid(line);
lbuf_init(&lbuf);
switch (id) {
case C_PROMPT:
case C_FLUSH:
case C_EXECUTE:
case C_EXIT:
case C_FLASH:
case C_INFORM:
case C_PIPE:
case C_REDIR:
state = BUFFERING;
break;
default:
/* unknown or unexpected ID, treat like C_DATA */
case C_DATA:
state = COPYING;
break;
}
break;
case BUFFERING:
len = lbuf_putc(&lbuf, ch);
if (len) {
line = lbuf_line(&lbuf);
fd = servercmd(id, line, len);
if (fd < 0) {
/* failed execute */
if (input_fd)
close(input_fd);
input_fd = 0;
send_intr = 1;
} else if (fd > 0) {
/* successful execute, switch to batch file */
assert(!input_fd);
input_fd = fd;
}
lbuf_init(&lbuf);
state = SCANNING_ID;
}
break;
case COPYING:
outch(ch);
if (ch == '\n')
state = SCANNING_ID;
}
}
return n;
}
#ifdef HAVE_LIBREADLINE
static int use_readline;
static char *input_from_rl;
static int has_rl_input;
static void
input_handler(char *line)
{
input_from_rl = line;
has_rl_input = 1;
if (line && *line)
add_history(line);
}
static int
ring_from_rl(struct ring *inbuf)
{
size_t len;
int n;
assert(has_rl_input && input_from_rl);
len = strlen(input_from_rl);
n = ring_space(inbuf);
assert(n);
if (len >= (size_t)n) {
ring_putm(inbuf, input_from_rl, n);
memmove(input_from_rl, input_from_rl + n, len - n + 1);
} else {
ring_putm(inbuf, input_from_rl, len);
ring_putc(inbuf, '\n');
free(input_from_rl);
has_rl_input = 0;
n = len + 1;
}
return n;
}
#endif /* HAVE_LIBREADLINE */
/*
* Receive player input from @fd into @inbuf.
* Return 1 on receipt of input, zero on EOF, -1 on error.
*/
static int
recv_input(int fd, struct ring *inbuf)
{
int n;
int res = 1;
#ifdef HAVE_LIBREADLINE
if (fd == 0 && use_readline) {
if (!has_rl_input)
rl_callback_read_char();
if (!has_rl_input)
return 1;
if (input_from_rl) {
n = ring_from_rl(inbuf);
} else
n = 0;
} else
#endif
n = ring_from_file(inbuf, fd);
if (n < 0)
return -1;
if (n == 0) {
/*
* Can't put EOF cookie into @inbuf here, it may not fit.
* Leave it to caller.
*/
res = 0;
}
return res;
}
static int
send_input(int fd, struct ring *inbuf)
{
struct iovec iov[2];
int cnt, i, ch;
ssize_t res;
cnt = ring_to_iovec(inbuf, iov);
res = writev(fd, iov, cnt);
if (res < 0)
return res;
/* Copy input to @auxfp etc. */
for (i = 0; i < res; i++) {
ch = ring_getc(inbuf);
assert(ch != EOF);
if (ch != '\r')
save_input(ch);
if (auxfp)
putc(ch, auxfp);
}
#ifdef HAVE_LIBREADLINE
if (fd == 0 && use_readline && has_rl_input && input_from_rl)
ring_from_rl(inbuf);
#endif
return res;
}
static void
intr(int sig)
{
send_intr = 1;
}
/*
* Play on @sock.
* @history_file is the name of the history file, or null.
* The session must be in the playing phase.
* Return 0 when the session ended, -1 on error.
*/
int
play(int sock, char *history_file)
{
/*
* Player input flows from @input_fd through recv_input() into
* ring buffer @inbuf, which drains into @sock. This must not
* block. Server output flows from @sock into recv_output().
* Reading @sock must not block.
*/
struct sigaction sa;
struct ring inbuf; /* input buffer, draining to SOCK */
int eof_fd0; /* read fd 0 hit EOF? */
int partial_line_sent; /* partial input line sent? */
int send_eof; /* need to send EOF_COOKIE */
fd_set rdfd, wrfd;
int n;
int ret = -1;
sa.sa_flags = 0;
sigemptyset(&sa.sa_mask);
sa.sa_handler = intr;
sigaction(SIGINT, &sa, NULL);
sa.sa_handler = SIG_IGN;
sigaction(SIGPIPE, &sa, NULL);
#ifdef HAVE_LIBREADLINE
if (isatty(0)) {
use_readline = 1;
rl_already_prompted = 1;
rl_readline_name = "Empire";
if (history_file)
read_history(history_file);
rl_bind_key('\t', rl_insert); /* Disable tab completion */
rl_callback_handler_install("", input_handler);
}
#endif /* HAVE_LIBREADLINE */
ring_init(&inbuf);
eof_fd0 = partial_line_sent = send_eof = send_intr = 0;
input_fd = 0;
sysdep_stdin_init();
for (;;) {
FD_ZERO(&rdfd);
FD_ZERO(&wrfd);
/*
* Want to read player input only when we don't need to send
* cookies, haven't reached EOF on fd 0, and @inbuf can accept
* some.
*/
if (!send_intr && !send_eof && (input_fd || !eof_fd0)
&& ring_space(&inbuf))
FD_SET(input_fd, &rdfd);
/* Want to send player input only when we have something */
if (send_intr || send_eof || ring_len(&inbuf))
FD_SET(sock, &wrfd);
/* Always want to read server output */
FD_SET(sock, &rdfd);
n = select(MAX(input_fd, sock) + 1, &rdfd, &wrfd, NULL, NULL);
if (n < 0) {
if (errno != EINTR) {
perror("select");
break;
}
}
if ((send_eof || send_intr) && partial_line_sent
&& ring_putc(&inbuf, '\n') != EOF)
partial_line_sent = 0;
if (send_eof && !partial_line_sent
&& ring_putm(&inbuf, EOF_COOKIE, sizeof(EOF_COOKIE) - 1) >= 0)
send_eof = 0;
if (send_intr && !partial_line_sent
&& ring_putm(&inbuf, INTR_COOKIE, sizeof(INTR_COOKIE) - 1) >= 0) {
send_intr = 0;
if (input_fd) {
/* execute aborted, switch back to fd 0 */
close(input_fd);
input_fd = 0;
}
}
if (n < 0)
continue;
/* read player input */
if (FD_ISSET(input_fd, &rdfd) && ring_space(&inbuf)) {
n = recv_input(input_fd, &inbuf);
if (n <= 0) {
if (input_fd) {
/* execute done, switch back to fd 0 */
if (n < 0) {
perror("read batch file");
send_intr = 1;
} else
send_eof = 1;
close(input_fd);
input_fd = 0;
} else {
/* stop reading input, drain socket ring buffers */
if (n < 0)
perror("read stdin");
send_eof = 1;
eof_fd0 = 1;
sa.sa_handler = SIG_DFL;
sigaction(SIGINT, &sa, NULL);
send_intr = 0;
}
} else if (ring_len(&inbuf) > 0)
partial_line_sent = ring_peek(&inbuf, -1) != '\n';
}
/* send it to the server */
if (FD_ISSET(sock, &wrfd)) {
n = send_input(sock, &inbuf);
if (n < 0) {
perror("write socket");
break;
}
}
/* read server output and print it */
if (FD_ISSET(sock, &rdfd)) {
n = recv_output(sock);
if (n < 0) {
perror("read socket");
break;
}
if (n == 0) {
ret = 0;
break;
}
}
}
#ifdef HAVE_LIBREADLINE
if (use_readline) {
rl_callback_handler_remove();
if (history_file)
write_history(history_file);
}
#endif
return ret;
}
void
prompt(int code, char *prompt, char *teles)
{
char pr[1024];
snprintf(pr, sizeof(pr), "%s%s", teles, prompt);
#ifdef HAVE_LIBREADLINE
if (use_readline) {
rl_set_prompt(pr);
rl_forced_update_display();
} else
#endif /* HAVE_LIBREADLINE */
{
printf("%s", pr);
fflush(stdout);
}
if (auxfp) {
fprintf(auxfp, "%s%s", teles, prompt);
fflush(auxfp);
}
}