empserver/src/lib/empthread/io.c
Markus Armbruster 069fb10409 Generation numbers didn't catch all potential yields on output
io_output_if_queue_long() called ef_make_stale() only for long queues.
Missed in commit 2fa5f652, v4.3.24.
(cherry picked from commit a38c47a22c)
2010-03-10 09:44:22 +01:00

342 lines
7.4 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* io.c: Arrange for input and output on a file descriptor to be queued.
*
* Known contributors to this file:
* Doug Hay, 1998
* Steve McClure, 1998
* Ron Koenderink, 2009
*/
/*
* Arrange for input and output on a file descriptor
* to be queued. Provide main loop -- a mechanism for
* blocking across all registered file descriptors, and
* reading or writing when appropriate.
*/
#include <config.h>
#include <errno.h>
#include <fcntl.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <unistd.h>
#include "empio.h"
#include "empthread.h"
#include "file.h"
#include "ioqueue.h"
#include "misc.h"
#include "queue.h"
struct iop {
int fd;
struct ioqueue *input;
struct ioqueue *output;
int flags;
int bufsize;
int last_out;
struct timeval input_timeout;
};
void
io_init(void)
{
}
struct iop *
io_open(int fd, int flags, int bufsize, struct timeval timeout)
{
int fdfl;
struct iop *iop;
flags = flags & (IO_READ | IO_WRITE);
if ((flags & (IO_READ | IO_WRITE)) == 0)
return NULL;
fdfl = fcntl(fd, F_GETFL, 0);
if (fdfl < 0)
return NULL;
fdfl |= O_NONBLOCK;
if (fcntl(fd, F_SETFL, fdfl) < 0)
return NULL;
iop = malloc(sizeof(struct iop));
if (!iop)
return NULL;
iop->fd = fd;
iop->input = NULL;
iop->output = NULL;
iop->flags = flags;
iop->last_out = 0;
iop->bufsize = bufsize;
iop->input_timeout = timeout;
if (flags & IO_READ)
iop->input = ioq_create(bufsize);
if (flags & IO_WRITE)
iop->output = ioq_create(bufsize);
return iop;
}
void
io_close(struct iop *iop)
{
if (iop->input)
ioq_destroy(iop->input);
if (iop->output)
ioq_destroy(iop->output);
(void)close(iop->fd);
free(iop);
}
/*
* Return number of bytes read on success, zero on timeout, early
* wakeup or EOF, -1 on error, with errno set appropriately. In
* particular, return -1 with errno set to EAGAIN or EWOULDBLOCK when
* no data is available for non-blocking input (WAITFORINPUT false).
* Use io_eof() to distinguish timeout and early wakeup from EOF.
*/
int
io_input(struct iop *iop, int waitforinput)
{
char buf[IO_BUFSIZE];
int cc;
int res;
/* Not a read IOP */
if ((iop->flags & IO_READ) == 0) {
errno = EBADF;
return -1;
}
/* IOP is markes as in error. */
if (iop->flags & IO_ERROR) {
errno = EBADF;
return -1;
}
/* Wait for the file to have input. */
if (waitforinput) {
res = empth_select(iop->fd, EMPTH_FD_READ, &iop->input_timeout);
if (res < 0) {
iop->flags |= IO_ERROR;
return -1;
} else if (res == 0)
return 0;
}
/* Do the actual read. */
cc = read(iop->fd, buf, sizeof(buf));
if (cc < 0) {
if (errno != EAGAIN && errno != EWOULDBLOCK)
/* Some form of file error occurred... */
iop->flags |= IO_ERROR;
return -1;
}
/* We eof'd */
if (cc == 0) {
iop->flags |= IO_EOF;
return 0;
}
/* Append the input to the IOQ. */
ioq_append(iop->input, buf, cc);
return cc;
}
int
io_inputwaiting(struct iop *iop)
{
return ioq_qsize(iop->input);
}
int
io_outputwaiting(struct iop *iop)
{
return ioq_qsize(iop->output);
}
/*
* Write output queued in IOP.
* If WAIT, writing may put the thread to sleep.
* Return number of bytes written on success, -1 on error.
* In particular, return zero when nothing was written because the
* queue was empty, or because the write slept and got woken up (only
* if WAIT), or because the write refused to sleep (only if !WAIT).
*/
int
io_output(struct iop *iop, int wait)
{
struct iovec iov[16];
int n, res, cc;
if (wait)
ef_make_stale();
if (!ioq_qsize(iop->output))
return 0;
if ((iop->flags & IO_WRITE) == 0)
return -1;
if (iop->flags & IO_ERROR)
return -1;
n = ioq_makeiov(iop->output, iov, IO_BUFSIZE);
if (wait) {
res = empth_select(iop->fd, EMPTH_FD_WRITE, NULL);
if (res == 0)
return 0;
if (res < 0) {
iop->flags |= IO_ERROR;
return -1;
}
}
cc = writev(iop->fd, iov, n);
if (cc < 0) {
if (errno == EAGAIN || errno == EWOULDBLOCK)
return 0;
iop->flags |= IO_ERROR;
return -1;
}
ioq_dequeue(iop->output, cc);
iop->last_out = ioq_qsize(iop->output);
return cc;
}
/*
* Write output queued in IOP if enough have been enqueued.
* Write if at least one buffer has been filled since the last write.
* If WAIT, writing may put the thread to sleep.
* Return number of bytes written on success, -1 on error.
* In particular, return zero when nothing was written because the
* queue was not long, or the write slept and got woken up (only if
* WAIT), or the write refused to sleep (only if !WAIT).
*/
int
io_output_if_queue_long(struct iop *iop, int wait)
{
int len = ioq_qsize(iop->output);
if (CANT_HAPPEN(iop->last_out > len))
iop->last_out = 0;
if (len - iop->last_out < iop->bufsize) {
if (wait)
ef_make_stale();
return 0;
}
return io_output(iop, wait);
}
int
io_peek(struct iop *iop, char *buf, int nbytes)
{
if ((iop->flags & IO_READ) == 0)
return -1;
return ioq_peek(iop->input, buf, nbytes);
}
int
io_read(struct iop *iop, char *buf, int nbytes)
{
int cc;
if ((iop->flags & IO_READ) == 0)
return -1;
cc = ioq_peek(iop->input, buf, nbytes);
if (cc > 0)
ioq_dequeue(iop->input, cc);
return cc;
}
int
io_write(struct iop *iop, char *buf, int nbytes)
{
if ((iop->flags & IO_WRITE) == 0)
return -1;
ioq_append(iop->output, buf, nbytes);
return nbytes;
}
int
io_gets(struct iop *iop, char *buf, int nbytes)
{
if ((iop->flags & IO_READ) == 0)
return -1;
return ioq_gets(iop->input, buf, nbytes);
}
int
io_puts(struct iop *iop, char *buf)
{
if ((iop->flags & IO_WRITE) == 0)
return -1;
return ioq_puts(iop->output, buf);
}
int
io_shutdown(struct iop *iop, int flags)
{
flags &= (IO_READ | IO_WRITE);
if ((iop->flags & flags) != flags)
return -1;
if (flags & IO_READ) {
shutdown(iop->fd, 0);
ioq_drain(iop->input);
}
if (flags & IO_WRITE) {
shutdown(iop->fd, 1);
ioq_drain(iop->output);
iop->last_out = 0;
}
return 0;
}
int
io_error(struct iop *iop)
{
return iop->flags & IO_ERROR;
}
int
io_eof(struct iop *iop)
{
return iop->flags & IO_EOF;
}
int
io_fileno(struct iop *iop)
{
return iop->fd;
}