LICENSE to COPYING, because that's where it usually is. Update all the references to these files.
101 lines
2.9 KiB
C
101 lines
2.9 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* plan.c: Do a plane report
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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* Steve McClure, 2000
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*/
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#include <config.h>
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#include "misc.h"
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#include "player.h"
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#include "plane.h"
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#include "nsc.h"
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#include "nuke.h"
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#include "file.h"
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#include "optlist.h"
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#include "commands.h"
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int
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plan(void)
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{
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int nplanes;
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struct nstr_item np;
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struct plnstr plane;
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if (!snxtitem(&np, EF_PLANE, player->argp[1]))
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return RET_SYN;
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nplanes = 0;
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while (nxtitem(&np, &plane)) {
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if (!player->owner || plane.pln_own == 0)
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continue;
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if (nplanes++ == 0) {
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if (player->god)
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pr("own ");
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pr(" # type x,y w eff mu def tech ran hard s/l LSB nuke\n");
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}
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if (player->god)
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pr("%3d ", plane.pln_own);
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pr("%4d %-19.19s ", np.cur, plchr[(int)plane.pln_type].pl_name);
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prxy("%4d,%-4d", plane.pln_x, plane.pln_y, player->cnum);
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pr(" %c %3d%% %3d %3d %4d %3d %3d",
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plane.pln_wing, plane.pln_effic,
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plane.pln_mobil,
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plane.pln_def, plane.pln_tech,
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plane.pln_range, plane.pln_harden);
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if (plane.pln_ship >= 0)
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pr("%5dS", plane.pln_ship);
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else if (plane.pln_land >= 0)
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pr("%5dL", plane.pln_land);
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else
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pr(" ");
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if ((plchr[(int)plane.pln_type].pl_flags & (P_O | P_M)) == P_O) {
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pr(" %c", (plane.pln_flags & PLN_LAUNCHED) ? 'Y' : 'N');
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pr("%c", (plane.pln_flags & PLN_SYNCHRONOUS) ? 'Y' : 'N');
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} else
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pr(" ");
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if (plane.pln_nuketype != -1)
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pr(" %c %-5.5s",
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plane.pln_flags & PLN_AIRBURST ? 'A' : 'G',
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nchr[(int)plane.pln_nuketype].n_name);
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pr("\n");
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}
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if (nplanes == 0) {
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if (player->argp[1])
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pr("%s: No plane(s)\n", player->argp[1]);
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else
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pr("%s: No plane(s)\n", "");
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return RET_FAIL;
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} else
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pr("%d plane%s\n", nplanes, splur(nplanes));
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return RET_OK;
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}
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