
Options): Remove opt_NEUTRON option. The option can be emulated by manipulating the flags in a nuke characteristics file.
120 lines
3.2 KiB
C
120 lines
3.2 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* optlist.h: Definitions of option listings
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*
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* Known contributors to this file:
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* Ken Stevens, 1995
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* Steve McClure, 1998
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*/
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#ifndef _OPTLIST_H_
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#define _OPTLIST_H_
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#include "nsc.h"
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/* Default econfig file */
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extern char dflt_econfig[];
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struct option_list {
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char *opt_key;
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int *opt_valuep;
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};
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extern struct option_list Options[];
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/* Options, can be switched in econfig */
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extern int opt_ALL_BLEED;
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extern int opt_BIG_CITY;
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extern int opt_BLITZ;
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extern int opt_BRIDGETOWERS;
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extern int opt_DEFENSE_INFRA;
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extern int opt_DEMANDUPDATE;
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extern int opt_DRNUKE;
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extern int opt_EASY_BRIDGES;
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extern int opt_FALLOUT;
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extern int opt_FUEL;
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extern int opt_GODNEWS;
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extern int opt_GO_RENEW;
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extern int opt_GUINEA_PIGS;
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extern int opt_HIDDEN;
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extern int opt_INTERDICT_ATT;
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extern int opt_LANDSPIES;
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extern int opt_LOANS;
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extern int opt_LOSE_CONTACT;
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extern int opt_MARKET;
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extern int opt_MOB_ACCESS;
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extern int opt_NOFOOD;
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extern int opt_NOMOBCOST;
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extern int opt_NO_FORT_FIRE;
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extern int opt_NO_HCMS;
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extern int opt_NO_LCMS;
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extern int opt_NO_OIL;
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extern int opt_NO_PLAGUE;
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extern int opt_PINPOINTMISSILE;
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extern int opt_RES_POP;
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extern int opt_SAIL;
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extern int opt_SHOWPLANE;
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extern int opt_SLOW_WAR;
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extern int opt_SUPER_BARS;
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extern int opt_TECH_POP;
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extern int opt_TRADESHIPS;
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extern int opt_TREATIES;
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extern int opt_UPDATESCHED;
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/* Game parameters, can be set in econfig */
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#define EMP_CONFIG_H_OUTPUT
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#include "econfig-spec.h"
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#undef EMP_CONFIG_H_OUTPUT
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/* Variables that get values derived from econfig */
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extern char *motdfil;
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extern char *downfil;
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extern char *disablefil;
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extern char *banfil;
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extern char *authfil;
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extern char *annfil;
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extern char *timestampfil;
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extern char *teldir;
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extern char *telfil;
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enum {
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KM_ALLOC = 0x01, /* memory allocated */
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KM_INTERNAL = 0x02 /* not to be disclosed to players */
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};
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struct keymatch {
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char *km_key; /* the key */
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nsc_type km_type; /* type of associated data */
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void *km_data; /* pointer to associated data */
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int km_flags; /* useful flags */
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char *km_comment; /* Comment (hopefully useful) */
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};
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extern struct keymatch configkeys[];
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#endif /* _OPTLIST_H_ */
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