empserver/src/lib/subs/natarg.c
Markus Armbruster 4515b84c59 COPYING duplicates information from README. Remove. Move GPL from
LICENSE to COPYING, because that's where it usually is.  Update all
the references to these files.
2006-01-21 19:48:41 +00:00

105 lines
2.9 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* natarg.c: Return countr # given country name or country #
*
* Known contributors to this file:
* Markus Armbruster, 2006
*/
#include <config.h>
#include <ctype.h>
#include "misc.h"
#include "nat.h"
#include "player.h"
#include "file.h"
#include "match.h"
#include "prototypes.h"
#include "optlist.h"
/*
* Get nation argument.
* If ARG is not empty, use it, else prompt for input using PROMPT.
* If no input is provided, return NULL.
* If the argument identifies a country, return its getnatp() value.
* Else complain and return NULL.
* Caution: this function doesn't care for lack of contact.
*/
struct natstr *
natargp(char *arg, char *prompt)
{
char buf[1024];
int n;
struct natstr *np;
arg = getstarg(arg, prompt, buf);
if (arg == 0 || *arg == 0)
return NULL;
if (isdigit(*arg))
n = atoi(arg);
else {
n = cnumb(arg);
if (n == M_NOTUNIQUE) {
pr("Country '%s' is ambiguous\n", arg);
return NULL;
}
}
np = getnatp(n);
if (!np || np->nat_stat == STAT_UNUSED) {
pr("Country '%s' doesn't exist.\n", arg);
return NULL;
}
return np;
}
/*
* Get nation argument.
* If ARG is not empty, use it, else prompt for input using PROMPT.
* If no input is provided, return -1.
* If the argument identifies a country, return its number. getnatp()
* can be assumed to succeed for this number.
* Else complain and return -1.
* If HIDDEN is enabled, countries not contacted are not eligible
* unless the player is a deity.
*/
int
natarg(char *arg, char *prompt)
{
struct natstr *np = natargp(arg, prompt);
if (!np)
return -1;
if (opt_HIDDEN) {
if (!player->god && !getcontact(getnatp(player->cnum), np->nat_cnum)) {
if (np->nat_stat != STAT_GOD) {
pr("Country '%s' has not been contacted.\n", arg);
return -1;
}
}
}
return np->nat_cnum;
}