empserver/src
Markus Armbruster 10f5000aa1 Fix che revolt to damage only land units that actually fight
guerrilla() lets only the sector owner's land units fight.  But
take_casualties() spread the casualties among all land units in the
sector.  Thus, defending land units could survive a defeat if foreign
land units were present.  The sector takeover then had che capture
them, or their crews blow them up.  The foreign land units were
damaged silently.
2010-05-13 20:08:21 +02:00
..
client Change how client option -s interprets ':' 2010-05-09 09:08:01 +02:00
lib Fix che revolt to damage only land units that actually fight 2010-05-13 20:08:21 +02:00
scripts Update copyright notice 2010-01-19 08:40:17 +01:00
server Move -h to the end of the emp_server -h output 2010-01-19 08:40:42 +01:00
util files could clobber the game when reading confirmation fails 2010-03-10 09:38:03 +01:00