empserver/info/lookout.t
Markus Armbruster 4ea4a01fd5 (info, html): Implement.
(all): Depend on info.

Flatten info directory.  This undoes the move to one subdirectory per
chapter, which was done during Empire 2.  The structure doesn't buy us
much, as the info name space is flat, and it complicates makefiles.

Overhaul info.pl:
- It now wants to run in the root of the build tree.
- Information on source files and subjects is now stored in makefiles,
  thus info.pl no longer picks up random junk from the file system.
- Clean up Perl anachronisms, in particular use subroutine arguments and
  results rather than global variables where convenient.
- Change format of diagnostics to the common format used by GNU tools,
  so that Emacs and the like can parse it.
- Catch missing .SA.
- When creating a new subject file, cowardly refuse to overwrite an
  existing file.
- Subject files contain topics sorted by chapter, then by name.  The
  order of chapters used to depend on how Perl sorts hash keys.  Fix
  it.
2005-12-22 10:09:17 +00:00

43 lines
1.4 KiB
Perl

.TH Command LOOKOUT
.NA lookout "Check from ships for other ships and/or sector types"
.LV Basic
.SY "lookout <SHIP/FLEET>"
The lookout command allows ships to report sightings
of other ships and land sectors.
.s1
The various ranges over which lookout is effective
break down into two groups:
.s1
SHIP to SHIP
.s1
.in +0.2i
This range is dependent on both the visibility of the ship
being observed and the visual range of the observing ship.
(see \*Qinfo Ship-types\*U)
Submarines at sea are a special case - they cannot be seen by simply looking
out from a ship! In order to detect subs at sea, you need to use sonar.
Submarines have a very limited range for what ships they
can see using their periscope--they can usually only see ships in the
same sector. However, all ships (including subs) which are docked in
a harbour are visible to all ships (including subs) in adjacent sectors.
(see also \*Qinfo sonar\*U)
.in
.s1
SHIP to SHIP
.s1
.in +0.2i
This range is effectively 1.0.
.in
.s1
For example:
.EX lookout 24
.NF
Groonland (#1) patrol boat #10 @-13,7
Curmudgeon (#4) heavy cruiser #36 @-14,6
Groonland (#1) oil derrick #41 @-14,6
Groonland (#1) tender #53 @-14,6
Groonland (#1) mine 100% eff with approx. 300 civilians @-12,6
Groonland (#1) heavy manufacturing 23% eff with approx. 10 civilians @-11,7
.FI
.s1
.SA "coastwatch, Ship-types, Sector-types, radar, sonar, Ships"