52 lines
1.6 KiB
Perl
52 lines
1.6 KiB
Perl
.TH Command SSTAT
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.NA sstat "Report statistics of ship, fleet or ships in a given area"
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.LV Basic
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.SY "sstat [<SHIP/FLEET> | <SECTS>]"
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The sstat command is a report of the varying statistics of your ships and
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lists the info in a readable format. Since your ships' statistics vary by
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tech level, this is a very useful way to see what the attack, defense, etc.
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modifiers are on a per-ship basis.
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.s1
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The <SHIP/FLEET> and <SECTS> arguments are provided in case you only
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wish to look at one ship
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or one fleet or all ships within a given area.
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.s1
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Sstat expects an argument. To see every ship you own, give it
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the argument '*', or type "sstat *".
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.s1
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The report format contains the following fields:
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.s1
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.in \w'shiptype\0\0'u
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.L shp#
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the ship number
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.L ship-type
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the type of ship; \*Qpatrol boat\*U, \*Qsubmarine\*U, etc,
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.L x,y
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the ship's current location (relative to your capital),
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.L eff
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the ship's efficiency,
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.L tech
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the tech level of the ship
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.L def
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the armor value of the ship (i.e. how strong is the hull)
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.L spd
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the speed of the ship
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.L vis
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the visibility of the ship (i.e. how easy is it to see)
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.L rng
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twice the distance the guns can fire,
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The range formula is (rng/2) * ((tech + 50) / (tech + 200))
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.L fir
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the number of guns the ship can fire at once
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.in
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.s1
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For example:
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.EX ship *
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.NF
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shp# ship-type x,y eff tech def spd vis rng fir
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0 dd destroyer 1,1 100% 140 51 41 19 9 2
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1 bb battleship 1,1 100% 200 129 35 34 17 7
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2 ships
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.FI
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.s1
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.SA "ship, build, cargo, fleetadd, navigate, load, lookout, scrap, sonar, torpedo, upgrade, land, Ships"
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