empserver/src/lib/common/conftab.c
Markus Armbruster 3aea20e1de (ichr, pchr, dchr, intrchr): Move initializer to new builtin config
files item.config, product.config, sect.config, infra.config.
(empfile): Declare the new config files.  Reorder table entries so
that read_builtin_tables() reads the config files in the right order.

(bigcity_dchr, opt_BIG_CITY, init_dchr): Remove.  Deities can edit
sect.config instead.
2006-06-04 09:34:39 +00:00

123 lines
3 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* conftab.c: Load game configuration files
*
* Known contributors to this file:
* Markus Armbruster, 2006
*/
#include <config.h>
#include <errno.h>
#include <stdio.h>
#include <time.h>
#include "prototypes.h"
#include "optlist.h"
#include "file.h"
static int read_custom_table_file(char *);
int
read_builtin_tables(void)
{
struct empfile *ep;
FILE *fp;
int res;
/*
* Need to read config files for tables referenced through
* ep->cadef[].ca_table before those for ep. empfile[] is ordered
* that way.
*/
for (ep = empfile; ep->name; ep++) {
if (!EF_IS_GAME_STATE(ep->uid) && ep->file) {
if ((fp = fopen(ep->file, "r")) == NULL) {
fprintf(stderr, "Can't open %s for reading (%s)\n",
ep->file, strerror(errno));
return -1;
}
res = xundump(fp, ep->file, ep->uid);
if (res >= 0 && getc(fp) != EOF) {
fprintf(stderr, "%s: Junk after the table\n",
ep->file);
res = EF_BAD;
}
fclose(fp);
if (res < 0)
return -1;
}
}
return 0;
}
/*
* Read user configuration tables.
* Return 0 on success, -1 on failure.
*/
int
read_custom_tables(void)
{
char *tmp = strdup(custom_tables);
char *fname;
int res = 0;
for (fname = strtok(tmp, " \t"); fname; fname = strtok(NULL, " \t")) {
if (read_custom_table_file(fname) < 0)
res = -1;
}
free(tmp);
return res;
}
/*
* Read configuaration table file FNAME.
* Return 0 on success, -1 on error.
*/
static int
read_custom_table_file(char *fname)
{
int res, n;
FILE *fp;
if (!(fp = fopen(fname, "r"))) {
fprintf(stderr, "Can't open config table %s for reading (%s)\n",
fname, strerror(errno));
return -1;
}
for (n = 0; (res = xundump(fp, fname, EF_BAD)) >= 0; n++)
empfile[res].flags |= EFF_CUSTOM;
if (res != EF_BAD && n == 0)
fprintf(stderr, "Warning: configuration file %s is empty\n", fname);
fclose(fp);
return -(res == EF_BAD);
}