empserver/src/lib/global/product.c
Markus Armbruster d0ecb9b7ee (P_MAX): New.
(pchr): Use it rather than P_URAN.
(P_SHELL, P_GUN, P_PETROL, P_IRON, P_DUST, P_BAR, P_FOOD, P_OIL)
(P_LCM, P_HCM, P_TLEV, P_RLEV, P_ELEV, P_HLEV, P_URAN): Unused,
remove.
2006-06-06 17:57:30 +00:00

43 lines
1.4 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* product.c: Product information
*
* Known contributors to this file:
*
*/
#include <config.h>
#include "misc.h"
#include "product.h"
/*
* Table of product types
* Initialized on startup from product.config and deity custom config (if any).
*/
struct pchrstr pchr[P_MAX + 2];