empserver/include/empio.h

72 lines
2.3 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* empio.h: Describes io pointers used in Empire
*
* Known contributors to this file:
*
*/
#ifndef _EMPIO_H_
#define _EMPIO_H_
#include <time.h> /* struct timeval */
#define IO_READ 0x1
#define IO_WRITE 0x2
#define IO_NEWSOCK 0x4
#define IO_NBLOCK 0x8
#define IO_EOF 0x10
#define IO_CONN 0x20
#define IO_ERROR 0x40
#define IO_BUFSIZE 4096
#define IO_NOWAIT 0
#define IO_WAIT 1
extern struct iop *io_open(int, int, int, int (*)(void), s_char *);
extern void io_init(void);
extern int io_noblocking(struct iop *, int);
extern void io_close(struct iop *);
extern int io_input(struct iop *, int);
extern int io_inputwaiting(struct iop *);
extern int io_outputwaiting(struct iop *);
extern int io_output(struct iop *, int);
extern int io_peek(struct iop *, s_char *, int);
extern int io_read(struct iop *, s_char *, int);
extern int io_write(struct iop *, s_char *, int, int);
extern int io_output_all(struct iop *);
extern int io_gets(struct iop *, s_char *, int);
extern int io_puts(struct iop *, s_char *);
extern int io_shutdown(struct iop *, int);
extern int io_conn(struct iop *);
extern int io_error(struct iop *);
extern int io_eof(struct iop *);
extern int io_fileno(struct iop *);
#endif /* _EMPIO_H_ */