112 lines
3 KiB
C
112 lines
3 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* coun.c: Do a country roster
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*
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* Known contributors to this file:
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*
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*/
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#include "misc.h"
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#include "player.h"
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#include "sect.h"
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#include "nat.h"
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#include "xy.h"
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#include "nsc.h"
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#include "file.h"
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#include <fcntl.h>
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#include <ctype.h>
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#include "commands.h"
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static void coun_header(void);
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static void coun_list(natid cn, struct natstr *natp);
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int
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coun(void)
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{
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struct nstr_item ni;
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struct natstr nat;
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int first;
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pr("The 'country' command is temporarily out of order.\n");
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pr("Please use the 'players' command instead.\n");
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if (!snxtitem(&ni, EF_NATION, player->argp[1]))
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return RET_SYN;
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first = 1;
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while (nxtitem(&ni, &nat)) {
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if ((nat.nat_stat & STAT_INUSE) == 0)
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continue;
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if (((nat.nat_stat & GOD) != GOD) && !player->god)
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continue;
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if (first) {
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coun_header();
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first = 0;
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}
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coun_list((natid)ni.cur, &nat);
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}
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return RET_OK;
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}
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static void
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coun_header(void)
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{
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prdate();
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pr(" # last access time\tstatus\t\t country name\n");
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}
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static void
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coun_list(natid cn, struct natstr *natp)
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{
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s_char *status;
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struct sctstr sect;
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if (natp->nat_connected)
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pr("%3d %-16.16s [%d]", cn, " Now logged on", natp->nat_btu);
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else
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pr("%3d %-16.16s [%d]", cn, ctime(&natp->nat_last_login),
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natp->nat_btu);
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if (natp->nat_stat & STAT_GOD)
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status = "DEITY";
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else if (natp->nat_stat & STAT_NEW)
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status = "New";
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else if (natp->nat_stat & STAT_SANCT)
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status = "Sanctuary";
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else if (natp->nat_stat & STAT_NORM) {
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getsect(natp->nat_xcap, natp->nat_ycap, §);
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if (sect.sct_own != cn ||
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(sect.sct_type != SCT_CAPIT && sect.sct_type != SCT_MOUNT))
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status = "In flux";
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else if (natp->nat_money < 0)
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status = "Broke";
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else
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status = "Active";
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} else {
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status = "Visitor";
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}
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pr("\t%-9.9s\t %s\n", status, natp->nat_cnam);
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}
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