Code dealing with money mixes int and long pretty haphazardly. Harmless, because practical amounts of money fit into int on any machine capable of running the server. Clean up anyway.
111 lines
2.9 KiB
C
111 lines
2.9 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* hard.c: Increases the silo protection of a given missile
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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*/
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#include <config.h>
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#include "commands.h"
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#include "item.h"
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#include "plane.h"
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/*
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* harden <PLANE> <LEVEL>
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*/
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int
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hard(void)
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{
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struct plchrstr *pcp;
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struct plnstr pln;
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int level;
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char *p;
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int hcm;
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int n;
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struct nstr_item ni;
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struct sctstr sect;
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char buf[1024];
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int cash;
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struct natstr *natp;
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if (!snxtitem(&ni, EF_PLANE, player->argp[1], NULL))
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return RET_SYN;
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p = getstarg(player->argp[2], "Increase by? ", buf);
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if (!p || !*p)
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return RET_SYN;
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level = atoi(p);
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if (level < 0)
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return RET_SYN;
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natp = getnatp(player->cnum);
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cash = natp->nat_money;
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while (nxtitem(&ni, &pln)) {
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if (!player->owner)
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continue;
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pcp = &plchr[(int)pln.pln_type];
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if ((pcp->pl_flags & P_M) == 0) {
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pr("%s isn't a missile!\n", prplane(&pln));
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continue;
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}
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if (pln.pln_ship >= 0 || pln.pln_land >= 0)
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continue;
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n = level;
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if (level + pln.pln_harden > 127)
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n = 127 - pln.pln_harden;
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if (n <= 0) {
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pr("%s is already completely hardened!\n", prplane(&pln));
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continue;
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}
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if (!getsect(pln.pln_x, pln.pln_y, §))
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continue;
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if (sect.sct_own != player->cnum) {
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pr("%s: you don't own %s!\n",
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prplane(&pln), xyas(pln.pln_x, pln.pln_y, player->cnum));
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continue;
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}
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hcm = sect.sct_item[I_HCM];
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if (hcm == 0) {
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pr("No hcm in %s\n", xyas(pln.pln_x, pln.pln_y, player->cnum));
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continue;
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}
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if (player->dolcost + 5.0 * n > cash) {
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pr("You don't have enough money to harden %s!\n",
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prplane(&pln));
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continue;
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}
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if (hcm <= n)
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n = hcm;
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pln.pln_harden += n;
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player->dolcost += 5.0 * n;
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putplane(pln.pln_uid, &pln);
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sect.sct_item[I_HCM] = hcm - n;
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putsect(§);
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pr("%s hardened to %d\n", prplane(&pln), pln.pln_harden);
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}
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return RET_OK;
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}
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