235 lines
4.5 KiB
C
235 lines
4.5 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* commands.h: Definitions used for command stuff
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*
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* Known contributors to this file:
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*
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*/
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#ifndef _COMMANDS_H_
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#define _COMMANDS_H_
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#include <fcntl.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#if !defined(_WIN32)
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#include <unistd.h>
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#endif
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#include "misc.h"
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#include "plane.h"
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#include "sect.h"
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#include "ship.h"
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#include "land.h"
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#include "nsc.h"
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#include "nat.h"
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#include "queue.h"
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#include "subs.h"
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#include "gen.h"
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#include "common.h"
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#include "lost.h"
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#include "map.h"
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#include "update.h"
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#include "prototypes.h" /* must come at end, after defines and typedefs */
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int acce(void);
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int add(void);
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int anti(void);
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int apro(void);
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int arm(void);
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int army(void);
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int assa(void);
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int atta(void);
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int bdes(void);
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int best(void);
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int boar(void);
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int bomb(void);
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int brea(void);
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int budg(void);
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int buy(void);
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int capi(void);
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int carg(void);
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int cede(void);
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int cens(void);
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int chan(void);
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int coas(void);
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int coll(void);
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int comm(void);
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int cons(void);
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int conv(void);
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int coun(void);
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int cuto(void);
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int decl(void);
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int deli(void);
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int demo(void);
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int desi(void);
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int disa(void);
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int diss(void);
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int dist(void);
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int dit(void);
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int drop(void);
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int dump(void);
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int echo(void);
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int eco(void);
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int eje(void);
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int enab(void);
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int end(void);
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int enli(void);
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int execute(void);
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int explain(void);
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int explore(void);
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int fina(void);
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int flash(void);
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int flee(void);
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int fly(void);
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int foll(void);
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int force(void);
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int fort(void);
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int fuel(void);
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int give(void);
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int grin(void);
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int hard(void);
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int head(void);
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int hidd(void);
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int improve(void);
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int info(void);
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int land(void);
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int landmine(void);
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int laun(void);
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int lboa(void);
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int lcarg(void);
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int ldump(void);
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int ledg(void);
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int leve(void);
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int llook(void);
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int load(void);
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int look(void);
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int lost(void);
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int lrange(void);
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int lretr(void);
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int lsta(void);
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int ltend(void);
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int map(void);
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int march(void);
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int mark(void);
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int mine(void);
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int mission(void);
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int mobq(void);
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int mobupdate(void);
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int morale(void);
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int mult(void);
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int multifire(void);
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int name(void);
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int nati(void);
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int navi(void);
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int ndump(void);
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int new(void);
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int newe(void);
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int news(void);
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int nuke(void);
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int offe(void);
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int offs(void);
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int ogg(void);
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int orde(void);
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int orig(void);
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int ove(void);
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int para(void);
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int path(void);
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int payo(void);
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int pboa(void);
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int pdump(void);
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int plan(void);
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int play(void);
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int powe(void);
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int prod(void);
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int pstat(void);
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int qorde(void);
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int quit(void);
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int rada(void);
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int range(void);
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int rea(void);
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int real(void);
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int reco(void);
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int rela(void);
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int repa(void);
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int repo(void);
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int rese(void);
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int reso(void);
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int retr(void);
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int rout(void);
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int sabo(void);
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int sail(void);
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int sate(void);
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int scra(void);
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int sct(void);
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int scut(void);
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int sdump(void);
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int sell(void);
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int set(void);
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int setres(void);
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int setsector(void);
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int shar(void);
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int shark(void);
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int shi(void);
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int shoo(void);
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int show(void);
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int show_motd(void);
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int shut(void);
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int sinfra(void);
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int skyw(void);
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int sona(void);
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int sorde(void);
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int spy(void);
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int sstat(void);
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int start(void);
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int starve(void);
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int stop(void);
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int stre(void);
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int supp(void);
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int surv(void);
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int swaps(void);
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int tele(void);
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int terr(void);
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int thre(void);
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int torp(void);
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int trad(void);
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int tran(void);
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int trea(void);
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int turn(void);
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int uil(void);
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int upda(void);
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int upgr(void);
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int vers(void);
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int wai(void);
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int wall(void);
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int wing(void);
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int wipe(void);
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int work(void);
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int zdon(void);
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#endif /* _COMMANDS_H_ */
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