
Modify nmap command to allow mapping around a nuke. Add new command nbmap for bmapping around a nuke. Add a new mapping flag 'n' for adding nukes to a map. Correct syntax description for pmap, pbmap, lmap and lbmap in player_coms[].
70 lines
2.5 KiB
Perl
70 lines
2.5 KiB
Perl
.TH Command MAP
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.NA map "Generate a map showing sector types, seas, etc"
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.LV Basic
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.SY "map <SECTS | SHIP> <s|p|l|n|*|h>"
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.SY "nmap <SECTS | NUKE> <s|p|l|n|*|h>"
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.SY "smap <SECTS | SHIP> <s|p|l|n|*|h>"
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.SY "lmap <SECTS | LAND UNIT> <s|p|l|n|*|h>"
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.SY "pmap <SECTS | PLANE> <s|p|l|n|*|h>"
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A map gives you a graphic representation of all or part of your country.
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.s1
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Your own sectors as well as sea, mountains, wasteland and unowned
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wilderness and plains show up as a designation mnemonic (see
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\*QSector-types\*U). Other sectors appear as question marks
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(\*Q?\*U).
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.s1
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Examples:
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.EX map -9:18,-8:5
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generates a 28 x 14 map based on data supplied by the sectors
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in the area specified.
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.NF
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---------0000000000111111111
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9876543210123456789012345678
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-8 . . . - - -8
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-7 . . . . - ^ -7
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-6 . . . . - - - - -6
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-5 . . - . a a - ^ ? ? - -5
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-4 . . . . k o ! - ^ ? ? ? -4
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-3 . - . a h j a ^ ^ ^ ^ ^ - -3
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-2 . . - . a a a ^ a a - - - -2
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-1 . . . a a a b + + ^ ^ - -1
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0 . . . m c u a a - ^ - ^ 0
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1 . - . a a . a a - - ^ 1
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2 - ^ ^ a a a ^ a - - ^ 2
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3 - - - - - - - . . - 3
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4 ^ - - - - - ^ - - 4
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5 - ^ - - ^ - - - 5
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---------0000000000111111111
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9876543210123456789012345678
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.FI
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.s1
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.EX map # >mapfil
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where your \*Qrealm\*U (or '#',
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see \*Qinfo realm\*U or \*Qinfo update\*U)
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is -5:5,-6:6 will type out a 11 by 13 sector map
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and also put the map in the file called \*Qmapfil\*U.
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.s1
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Also, if you give a ship # instead of coordinates or a realm, map
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will show you a small realm around the given ship (assuming you
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own it).
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.s1
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If you use nmap, you can get a map that shows new sector designations
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instead of old sector designations of your own country.
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.s1
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If you use lmap, you can get a map around a land unit.
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If you use pmap, you can get a map around a plane.
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If you use smap, you can get a map around a ship.
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If you use nmap, you can get a map around a nuke.
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.s1
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.L "MAP FLAGS"
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.s1
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If you specify an 's' flag, map will put your ships on the map.
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If you specify an 'l' flag, map will put your land units on the map.
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If you specify an 'p' flag, map will put your planes on the map.
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If you specify an 'n' flag, map will put your nukes on the map.
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A '*' will put all on the map.
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When multiple unit types are selected they are displayed
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in the following priority order: nukes, land units, ships, planes.
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To highlight sectors you own, specifiy the 'h' flag.
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.s1
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.SA "census, commodity, radar, realm, route, update, Maps"
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