empserver/src/lib/commands/hard.c

120 lines
3.2 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* hard.c: Increases the silo protection of a given missile
*
* Known contributors to this file:
* Dave Pare, 1986
*/
#include <config.h>
#include "misc.h"
#include "player.h"
#include "sect.h"
#include "item.h"
#include "plane.h"
#include "ship.h"
#include "xy.h"
#include "nsc.h"
#include "nat.h"
#include "file.h"
#include "commands.h"
/*
* harden <PLANE> <LEVEL>
*/
int
hard(void)
{
struct plchrstr *pcp;
struct plnstr pln;
int level;
char *p;
int hcm;
int n;
struct nstr_item ni;
struct sctstr sect;
char buf[1024];
long cash;
struct natstr *natp;
if (!snxtitem(&ni, EF_PLANE, player->argp[1]))
return RET_SYN;
if ((p = getstarg(player->argp[2], "Increase by? ", buf)) == 0
|| *p == 0)
return RET_SYN;
level = atoi(p);
if (level < 0)
return RET_SYN;
natp = getnatp(player->cnum);
cash = natp->nat_money;
while (nxtitem(&ni, &pln)) {
if (!player->owner)
continue;
pcp = &plchr[(int)pln.pln_type];
if ((pcp->pl_flags & P_M) == 0) {
pr("%s isn't a missile!\n", prplane(&pln));
continue;
}
if (pln.pln_ship >= 0) /* can't harden ssbns ... */
continue;
n = level;
if (level + pln.pln_harden > 127)
n = 127 - pln.pln_harden;
if (n <= 0) {
pr("%s is already completely hardened!\n", prplane(&pln));
continue;
}
if (!getsect(pln.pln_x, pln.pln_y, &sect))
continue;
if (sect.sct_own != player->cnum) {
pr("%s: you don't own %s!\n",
prplane(&pln), xyas(pln.pln_x, pln.pln_y, player->cnum));
continue;
}
hcm = sect.sct_item[I_HCM];
if (hcm == 0) {
pr("No hcm in %s\n", xyas(pln.pln_x, pln.pln_y, player->cnum));
continue;
}
if (player->dolcost + 5.0 * n > cash) {
pr("You don't have enough money to harden %s!\n",
prplane(&pln));
continue;
}
if (hcm <= n)
n = hcm;
pln.pln_harden += n;
player->dolcost += (5.0 * n);
putplane(pln.pln_uid, &pln);
sect.sct_item[I_HCM] = hcm - n;
putsect(&sect);
pr("%s hardened to %d\n", prplane(&pln), pln.pln_harden);
}
return RET_OK;
}