LICENSE to COPYING, because that's where it usually is. Update all the references to these files.
105 lines
2.6 KiB
C
105 lines
2.6 KiB
C
/*
|
|
* Empire - A multi-player, client/server Internet based war game.
|
|
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
|
|
* Ken Stevens, Steve McClure
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* ---
|
|
*
|
|
* See files README, COPYING and CREDITS in the root of the source
|
|
* tree for related information and legal notices. It is expected
|
|
* that future projects/authors will amend these files as needed.
|
|
*
|
|
* ---
|
|
*
|
|
* reso.c: Display natural resources
|
|
*
|
|
* Known contributors to this file:
|
|
* Dave Pare, 1989
|
|
*/
|
|
|
|
#include <config.h>
|
|
|
|
#include "misc.h"
|
|
#include "player.h"
|
|
#include "xy.h"
|
|
#include "sect.h"
|
|
#include "nsc.h"
|
|
#include "nat.h"
|
|
#include "path.h"
|
|
#include "commands.h"
|
|
|
|
static void reso_hdr(void);
|
|
|
|
int
|
|
reso(void)
|
|
{
|
|
struct sctstr sect;
|
|
int nsect;
|
|
struct nstr_sect nstr;
|
|
|
|
if (!snxtsct(&nstr, player->argp[1]))
|
|
return RET_SYN;
|
|
prdate();
|
|
nsect = 0;
|
|
while (nxtsct(&nstr, §)) {
|
|
if (!player->owner)
|
|
continue;
|
|
if (nsect++ == 0)
|
|
reso_hdr();
|
|
if (player->god)
|
|
pr("%3d ", sect.sct_own);
|
|
prxy("%4d,%-4d", nstr.x, nstr.y, player->cnum);
|
|
pr(" %c", dchr[sect.sct_type].d_mnem);
|
|
if (sect.sct_newtype != sect.sct_type)
|
|
pr("%c", dchr[sect.sct_newtype].d_mnem);
|
|
else
|
|
pr(" ");
|
|
pr("%4d%%", sect.sct_effic);
|
|
pr(" %4d", sect.sct_min);
|
|
pr("%5d", sect.sct_gmin);
|
|
pr("%5d", sect.sct_fertil);
|
|
pr("%4d", sect.sct_oil);
|
|
pr("%5d", sect.sct_uran);
|
|
/* pr("%5d", sect.sct_elev);*/
|
|
if (!player->god && sect.sct_terr)
|
|
pr("%4d", sect.sct_terr);
|
|
pr("\n");
|
|
}
|
|
if (nsect == 0) {
|
|
if (player->argp[1])
|
|
pr("%s: No sector(s)\n", player->argp[1]);
|
|
else
|
|
pr("%s: No sector(s)\n", "");
|
|
return RET_FAIL;
|
|
} else
|
|
pr("%d sector%s\n", nsect, splur(nsect));
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
reso_hdr(void)
|
|
{
|
|
if (player->god)
|
|
pr(" ");
|
|
pr("RESOURCE\n");
|
|
if (player->god)
|
|
pr("own ");
|
|
pr(" sect eff min gold fert oil uran ");
|
|
if (!player->god)
|
|
pr("ter");
|
|
pr("\n");
|
|
}
|