empserver/info/plane.t
Markus Armbruster 4ea4a01fd5 (info, html): Implement.
(all): Depend on info.

Flatten info directory.  This undoes the move to one subdirectory per
chapter, which was done during Empire 2.  The structure doesn't buy us
much, as the info name space is flat, and it complicates makefiles.

Overhaul info.pl:
- It now wants to run in the root of the build tree.
- Information on source files and subjects is now stored in makefiles,
  thus info.pl no longer picks up random junk from the file system.
- Clean up Perl anachronisms, in particular use subroutine arguments and
  results rather than global variables where convenient.
- Change format of diagnostics to the common format used by GNU tools,
  so that Emacs and the like can parse it.
- Catch missing .SA.
- When creating a new subject file, cowardly refuse to overwrite an
  existing file.
- Subject files contain topics sorted by chapter, then by name.  The
  order of chapters used to depend on how Perl sorts hash keys.  Fix
  it.
2005-12-22 10:09:17 +00:00

54 lines
1.7 KiB
Perl

.TH Command PLANE
.NA plane "Report status of plane, wing or planes in a give area"
.LV Basic
.SY "plane [<PLANE> | <SECTS>]"
The plane report command is a census of your planes
and lists all the information available in readable format.
.s1
The <PLANE> and <SECTS> arguments are provided in case you only
wish to look at one plane
or all planes within a given area.
.s1
Plane expects some argument. To see all planes, use the
argument '*', or enter "plane *".
.EX plane *
.NF
# type x,y w eff mu def tech ran hard s/l LSB nuke
0 f2 P-51 Mustang 1,-1 100% 90 5 110 11 0
1 f2 P-51 Mustang 1,-1 100% 90 5 110 11 0
3 lb TBD-1 Devastato 1,-1 100% 90 4 120 11 0
3 planes
.FI
.s1
The report format contains the following fields:
.s1
.in +1i
.L #
the plane number
.L type
the type of plane; \*Qfighter 1\*U, \*Qjet hvy bomber\*U, etc,
.L x,y
the plane's current location (relative to your capital),
.L w
the \*Qair wing\*U designation letter,
.L eff
the plane's efficiency,
.L mu
the number of mobility points the plane has,
.L att
the attack value of the plane (for air-to-air combat)
.L tech
the tech level at which it was created,
.L range
and the range (in sectors) it can fly on a given mission.
.L s/l
the ship or land unit the plane is on
.L LSB
For satellites, LS stands for "launched?" and "Geo-synchroneous orbit?".
For planes or missiles armed with nukes, B will either have the value
"A" for airburst, or "G" for groundburst (see info arm).
.L nuke
the type of nuke carried
.in
.s1
.SA "pstat, upgrade, arm, bomb, build, drop, fly, launch, paradrop, recon, satellite, scrap, wingadd, Planes"