empserver/info/upgrade.t
Markus Armbruster 4ea4a01fd5 (info, html): Implement.
(all): Depend on info.

Flatten info directory.  This undoes the move to one subdirectory per
chapter, which was done during Empire 2.  The structure doesn't buy us
much, as the info name space is flat, and it complicates makefiles.

Overhaul info.pl:
- It now wants to run in the root of the build tree.
- Information on source files and subjects is now stored in makefiles,
  thus info.pl no longer picks up random junk from the file system.
- Clean up Perl anachronisms, in particular use subroutine arguments and
  results rather than global variables where convenient.
- Change format of diagnostics to the common format used by GNU tools,
  so that Emacs and the like can parse it.
- Catch missing .SA.
- When creating a new subject file, cowardly refuse to overwrite an
  existing file.
- Subject files contain topics sorted by chapter, then by name.  The
  order of chapters used to depend on how Perl sorts hash keys.  Fix
  it.
2005-12-22 10:09:17 +00:00

16 lines
723 B
Perl

.TH Command UPGRADE
.NA upgrade "Update the tech of a ship/unit/plane to the current tech level"
.LV Expert
.SY "upgrade <s|l|p> <ships|land units|planes>"
The upgrade command allows a country to set the tech level
of its ships/land units/planes to the country's current tech level.
.s1
Each ship/land unit/plane to be upgraded must be at least 60%
efficient and be in one of the country's
harbors/headquarters/airports that is at least 60% efficient.
.s1
Upgrading costs 15% of the full build cost in money and avail, and
reduces the efficiency of the ship/land unit/plane by 35%. Repairing
these 35% will then consume work and resources as usual.
.s1
.SA "build, ship, plane, land, Technology, LandUnits, Planes, Ships"