empserver/include/prototypes.h
2005-06-13 08:57:39 +00:00

819 lines
26 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* prototypes.h: Prototypes for server functions
*
* Known contributors to this file:
* Curtis Larsen, 1998
* Steve McClure, 1998,2000
*/
#ifndef _PROTOTYPES_H_
#define _PROTOTYPES_H_
#include <stdio.h>
#include "misc.h"
#include "empthread.h"
#include "player.h"
#include "commands.h"
#include "product.h"
#include "empio.h"
#include "commodity.h"
/* src/server/main.c */
extern void panic(int sig);
extern void shutdwn(int sig);
extern void init_server(void);
extern void start_server(int);
extern void finish_server(void);
/*****************************************************************************
* src/lib/ * / *.c
*****************************************************************************/
/* src/lib/empthread/lwp.c */
/* in empthread.h */
/*
* src/lib/commands/ *.c
*/
extern int check_market(void);
extern void set_coastal(struct sctstr *);
extern int sendmessage(struct natstr *, struct natstr *, char *message
/* message is message text */, int);
extern void gift(int, int, s_char *, int, s_char *);
extern int display_mark(i_type, int);
extern int want_to_abandon(struct sctstr *, i_type, int, struct lndstr *);
extern int would_abandon(struct sctstr *, i_type, int, struct lndstr *);
extern int nav_map(int, int, int);
extern int count_pop(int);
extern int scuttle_tradeship(struct shpstr *, int);
extern void scuttle_ship(struct shpstr *);
extern void resnoise(struct sctstr *sptr, int public_amt, s_char *name,
int old, int new);
extern int line_of_sight(char **rad, int ax, int ay, int bx, int by);
extern void plane_sona(struct emp_qelem *, int, int, struct shiplist **);
extern int tend_nxtitem(struct nstr_item *, void *);
extern s_char *prsub(struct shpstr *);
extern int check_trade(void);
extern int ontradingblock(int, int *);
extern void trdswitchown(int, int *, int);
int acce(void);
int add(void);
int anti(void);
int apro(void);
int arm(void);
int army(void);
int assa(void);
int atta(void);
int bdes(void);
int best(void);
int boar(void);
int bomb(void);
int brea(void);
int budg(void);
int buil(void);
int buy(void);
int capi(void);
int carg(void);
int cede(void);
int cens(void);
int chan(void);
int coas(void);
int coll(void);
int comm(void);
int cons(void);
int conv(void);
int coun(void);
int cuto(void);
int decl(void);
int deli(void);
int demo(void);
int desi(void);
int disa(void);
int dist(void);
int drop(void);
int dump(void);
int echo(void);
int edit(void);
int enab(void);
int enli(void);
int execute(void);
int explain(void);
int explore(void);
int fina(void);
int flash(void);
int flee(void);
int fly(void);
int foll(void);
int force(void);
int fort(void);
int fuel(void);
int give(void);
int grin(void);
int hard(void);
int head(void);
int improve(void);
int info(void);
int land(void);
int landmine(void);
int laun(void);
int lboa(void);
int lcarg(void);
int ldump(void);
int ledg(void);
int leve(void);
int lload(void);
int llook(void);
int load(void);
int look(void);
int lost(void);
int lrange(void);
int lretr(void);
int lsta(void);
int ltend(void);
int map(void);
int march(void);
int mark(void);
int mine(void);
int mission(void);
int mobq(void);
int mobupdate(void);
int morale(void);
int move(void);
int multifire(void);
int name(void);
int nati(void);
int navi(void);
int ndump(void);
int new(void);
int newe(void);
int news(void);
int nuke(void);
int offe(void);
int offs(void);
int orde(void);
int orig(void);
int para(void);
int path(void);
int payo(void);
int pboa(void);
int pdump(void);
int peek(void);
int plan(void);
int play(void);
int powe(void);
int prod(void);
int pstat(void);
int qorde(void);
int quit(void);
int rada(void);
int range(void);
int rea(void);
int real(void);
int reco(void);
int reje(void);
int rela(void);
int repa(void);
int repo(void);
int rese(void);
int reso(void);
int retr(void);
int rout(void);
int sabo(void);
int sail(void);
int sate(void);
int scra(void);
int sct(void);
int scut(void);
int sdump(void);
int sell(void);
int set(void);
int setres(void);
int setsector(void);
int shar(void);
int shark(void);
int shi(void);
int shoo(void);
int show(void);
int show_motd(void);
int shut(void);
int sinfra(void);
int skyw(void);
int sona(void);
int sorde(void);
int spy(void);
int sstat(void);
int start(void);
int starve(void);
int stop(void);
int stre(void);
int supp(void);
int surv(void);
int swaps(void);
int tele(void);
int tend(void);
int terr(void);
int thre(void);
int togg(void);
int torp(void);
int trad(void);
int tran(void);
int trea(void);
int turn(void);
int upda(void);
int upgr(void);
int vers(void);
int wai(void);
int wall(void);
int wing(void);
int wipe(void);
int work(void);
int xdump(void);
int xedit(void);
int zdon(void);
/*
* src/lib/common/ *.c
*/
/* bestpath.c */
extern s_char *bestownedpath(s_char *, s_char *, int, int, int,
int, s_char *, int);
/* bridgefall.c */
extern void bridgefall(struct sctstr *, struct emp_qelem *);
extern void knockdown(struct sctstr *, struct emp_qelem *);
/* damage.c */
extern void landdamage(struct lndstr *, int);
extern void ship_damage(struct shpstr *, int);
extern int damage(int, int);
extern void shipdamage(struct shpstr *, int);
extern void land_damage(struct lndstr *, int);
extern void planedamage(struct plnstr *, int);
extern int nukedamage(struct nchrstr *, int, int);
extern int effdamage(int, int);
extern void item_damage(int, short *);
extern int commdamage(int, int, i_type);
/* check.c */
extern int check_sect_ok(struct sctstr *);
extern int check_ship_ok(struct shpstr *);
extern int check_land_ok(struct lndstr *);
extern int check_nuke_ok(struct nukstr *);
extern int check_plane_ok(struct plnstr *);
extern int check_comm_ok(struct comstr *);
extern int check_loan_ok(struct lonstr *);
extern int check_trade_ok(struct trdstr *);
/* fsize.c */
extern int fsize(int);
extern int blksize(int);
extern time_t fdate(int);
extern void filetruncate(s_char *);
/* hap_fact.c */
extern double hap_fact(struct natstr *, struct natstr *);
/* hours.c */
extern int is_wday_allowed(int, char *);
extern int is_daytime_allowed(int, char *);
extern int gamehours(time_t);
extern int is_daytime_near(int, char *, int);
extern int min_to_next_daytime(int, char *);
/* land.c */
extern int has_units(coord, coord, natid, struct lndstr *);
extern int has_units_with_mob(coord, coord, natid);
extern int adj_units(coord, coord, natid);
extern int has_helpful_engineer(coord x, coord y, natid cn);
/* log.c */
extern void loginit(char *);
extern void logerror(char *, ...) ATTRIBUTE((format (printf, 1, 2)));
extern int oops(char *, char *, int);
/* maps.c */
extern int draw_map(int, s_char, int, struct nstr_sect *, int);
extern int unit_map(int, int, struct nstr_sect *, s_char *);
extern int bmaps_intersect(natid, natid);
extern int share_bmap(natid, natid, struct nstr_sect *, s_char, s_char *);
/* move.c */
/* in path.h */
/* nstr_subs.c */
/* in nsc.h */
/* path.c */
extern void bp_enable_cachepath(void);
extern void bp_disable_cachepath(void);
extern void bp_clear_cachepath(void);
extern s_char *BestDistPath(s_char *, struct sctstr *, struct sctstr *,
double *, int);
extern s_char *BestLandPath(s_char *, struct sctstr *, struct sctstr *,
double *, int);
extern s_char *BestShipPath(s_char *, int, int, int, int, int);
extern s_char *BestAirPath(s_char *, int, int, int, int);
extern double pathcost(struct sctstr *, s_char *, int);
/* res_pop.c */
extern int max_population(float, int, int);
extern int max_pop(float, struct sctstr *);
/* sectdamage.c */
extern int sect_damage(struct sctstr *, int, struct emp_qelem *);
extern int sectdamage(struct sctstr *, int, struct emp_qelem *);
/* snxtit_subs.c */
extern void snxtitem_area(struct nstr_item *, int,
struct range *);
extern void snxtitem_dist(struct nstr_item *, int, int, int, int);
extern void snxtitem_xy(struct nstr_item *, int, coord, coord);
extern void snxtitem_all(struct nstr_item *, int);
extern void snxtitem_group(struct nstr_item *, int, s_char);
extern void snxtitem_rewind(struct nstr_item *);
extern int snxtitem_list(struct nstr_item *, int, int *, int);
/* snxtsect_subs.c */
extern void snxtsct_area(struct nstr_sect *, struct range *);
extern void xydist_range(coord, coord, int, struct range *);
extern void xysize_range(struct range *);
extern void snxtsct_all(struct nstr_sect *);
extern void snxtsct_rewind(struct nstr_sect *);
extern void snxtsct_dist(struct nstr_sect *, coord, coord, int);
/* stmtch.c */
/* in match.h */
/* type.c */
extern int sct_typematch(char *);
extern int typematch(char *, int);
/* wantupd.c */
extern void update_policy_check(void);
extern int demand_update_want(int *, int *, int);
extern int demandupdatecheck(void);
extern int updatetime(time_t *);
extern void next_update_time(time_t *, time_t *, time_t *);
extern void next_update_check_time(time_t *, time_t *, time_t *);
extern int updates_disabled(void);
/*
* src/lib/gen/ *.c
*/
/* emp_config.c */
extern int emp_config(char *file);
extern void print_config(FILE * fp);
extern int roll(int);
extern int roundavg(double);
extern int chance(double);
extern void disassoc(void);
extern int diffx(int, int);
extern int diffy(int, int);
extern int deltax(int, int);
extern int deltay(int, int);
extern int mapdist(int, int, int, int);
#if !defined(_WIN32)
extern int max(int, int);
extern int min(int, int);
#endif
extern s_char *effadv(int);
extern int onearg(s_char *, s_char *);
extern int parse(register s_char *, s_char **, s_char **, s_char *,
s_char **);
extern int ldround(double, int);
extern int roundintby(int, int);
extern int scthash(register int, register int, int);
#ifdef NOSTRDUP
extern char *strdup(char *x);
#endif
/* more in misc.h */
/*
* src/lib/global/ *.c
*/
extern void global_init(void);
/*
* src/lib/player/ *.c
*/
/* accept.c */
extern void player_init(void);
extern struct player *player_new(int, struct sockaddr_in *);
extern struct player *player_delete(struct player *);
extern struct player *player_next(struct player *);
extern struct player *player_prev(struct player *);
extern struct player *getplayer(natid);
extern struct player *player_find_other(struct player *, register natid);
extern void player_wakeup_all(natid);
extern void player_wakeup(struct player *);
extern void player_accept(void *);
/* dispatch.c */
extern int dispatch(char *, char *);
/* empdis.c */
extern int getcommand(s_char *);
extern void init_player_commands(void);
extern void log_last_commands(void);
extern int gamedown(void);
extern void daychange(time_t);
extern int getminleft(time_t, int);
/* more in commands.h */
/* empmod.c */
/* init_nats.c */
extern int init_nats(void);
/* login.c */
extern void player_login(void *);
/* nat.c */
extern int natbyname(s_char *, natid *);
extern int natpass(int, s_char *);
/* player.c */
extern struct player *player; /* current player's context */
extern char *praddr(struct player *);
extern void player_main(struct player *);
extern int match_user(char *, struct player *);
extern int status(void);
extern int command(void);
/* more in commands.h */
/* recvclient.c */
extern int recvclient(s_char *, int);
/* service.c */
extern void stop_service(void);
/* more in service.h */
/*
* src/lib/subs/ *.c
*/
/* askyn.c */
extern int confirm(s_char *);
extern int askyn(s_char *);
/* bsanct.c */
extern void bsanct(void);
/* caploss.c */
extern void caploss(struct sctstr *, natid, s_char *);
/* chkmoney.c */
extern int chkmoney(long, long, s_char *);
extern int check_cost(int, int, long, int *, s_char *);
/* cnumb.c */
extern int cnumb(s_char *);
/* control.c */
extern int military_control(struct sctstr *);
/* detonate.c */
extern int detonate(struct plnstr *, int, int);
/* disloan.c */
extern int disloan(int, register struct lonstr *);
/* distrea.c */
extern int distrea(int, register struct trtstr *);
/* fileinit.c */
extern void ef_init(void);
/* fortdef.c */
extern int sd(natid, natid, coord, coord, int, int, int);
extern int dd(natid, natid, coord, coord, int, int);
extern int sb(natid, natid, struct sctstr *, coord, coord, int, int);
extern int shipdef(natid, natid, coord, coord);
/* getbit.c */
extern int emp_getbit(int, int, u_char *);
extern void emp_setbit(int, int, u_char *);
extern void emp_setbitmap(int, int, u_char *, int *);
extern void bitinit2(struct nstr_sect *, u_char *, int);
/* getele.c */
extern int getele(char *, char *);
/* land.c */
extern s_char *prland(struct lndstr *);
extern int lnd_postread(int, s_char *);
extern int lnd_prewrite(int, s_char *);
extern void lnd_init(int, s_char *);
/* landgun.c */
extern double seagun(int, int);
extern double landgun(int, int);
extern double landunitgun(int, int, int, int, int);
extern int roundrange(double);
/* list.c */
extern int shipsatxy(coord, coord, int, int);
extern int carriersatxy(coord, coord, int, int, natid);
extern int unitsatxy(coord, coord, int, int);
extern int planesatxy(coord, coord, int, int, struct emp_qelem *);
extern int asw_shipsatxy(coord, coord, int, int, struct plnstr *,
struct shiplist **);
extern int num_shipsatxy(coord, coord, int, int);
extern int islist(s_char *);
/* src/lib/subs/mission.c */
extern s_char *mission_name(short);
extern s_char *nameofitem(struct genitem *, int);
extern int collateral_damage(coord, coord, int, struct emp_qelem *);
extern int mission_pln_equip(struct plist *, struct ichrstr *, int,
s_char);
extern int ground_interdict(coord, coord, natid, s_char *);
extern int unit_interdict(coord, coord, natid, s_char *, int, int);
extern int off_support(coord, coord, natid, natid);
extern int def_support(coord, coord, natid, natid);
extern int oprange(struct genitem *, int, int *);
extern int cando(int, int);
extern s_char *mission_short_name(int);
extern void show_mission(int, struct nstr_item *);
extern int air_defense(coord, coord, natid, struct emp_qelem *,
struct emp_qelem *);
/* move.c */
extern int check_lmines(coord, coord, double);
extern int move_ground(s_char *, struct sctstr *, struct sctstr *,
double, s_char *,
int (*)(s_char *, coord, coord, s_char *),
int, int *);
extern int fly_map(coord, coord);
/* mslsub.c */
extern int msl_intercept(coord, coord, natid, int, int, int, int);
extern int msl_equip(struct plnstr *);
extern int msl_hit(struct plnstr *, int, int, int, int, s_char *,
coord, coord, int);
extern void msl_sel(struct emp_qelem *, coord, coord, natid, int,
int, int);
extern int msl_launch_mindam(struct emp_qelem *, coord, coord, int,
int, int, s_char *, int, int);
/* mtch.c */
extern int intmatch(register int, register int *, int);
extern int comtch(register s_char *, struct cmndstr *, int, int);
/* natarg.c */
extern int natarg(s_char *, s_char *);
/* neigh.c */
extern int neigh(coord, coord, natid);
/* nreport.c */
extern void delete_old_news(void);
extern void init_nreport(void);
extern void nreport(natid, int, natid, int);
/* nuke.c */
extern int nuk_postread(int, s_char *);
extern int nuk_prewrite(int, s_char *);
extern void nuk_init(int, s_char *);
extern void nuk_add(coord, coord, int, int);
extern void nuk_delete(struct nukstr *, int, int);
/* nxtitem.c */
extern int nxtitem(struct nstr_item *, void *);
/* nxtsct.c */
extern int nxtsct(struct nstr_sect *, struct sctstr *);
/* plane.c */
extern s_char *prplane(struct plnstr *);
extern int pln_postread(int, s_char *);
extern int pln_prewrite(int, s_char *);
extern void pln_init(int, s_char *);
/* plnsub.c */
extern void count_planes(struct shpstr *);
extern int pln_onewaymission(struct sctstr *, int *, int *);
extern int pln_oneway_to_carrier_ok(struct emp_qelem *,
struct emp_qelem *, int);
extern void pln_newlanding(struct emp_qelem *, coord, coord, int);
extern int can_be_on_ship(int, int);
extern int put_plane_on_ship(struct plnstr *, struct shpstr *);
extern void pln_dropoff(struct emp_qelem *, struct ichrstr *,
coord, coord, void *, int);
extern void pln_mine(struct emp_qelem *list, struct sctstr *sectp);
extern void pln_sel(struct nstr_item *, struct emp_qelem *,
struct sctstr *, int, int, int, int);
extern int pln_arm(struct emp_qelem *, int, int, struct ichrstr *,
int, int);
extern int pln_mobcost(int, struct plnstr *, int);
extern void pln_put(struct emp_qelem *);
extern void pln_removedupes(struct emp_qelem *, struct emp_qelem *);
extern int take_plane_off_ship(struct plnstr *, struct shpstr *);
extern int take_plane_off_land(struct plnstr *, struct lndstr *);
extern void plane_sweep(struct emp_qelem *, coord, coord);
extern void count_land_planes(struct lndstr *);
extern int count_sect_planes(struct sctstr *);
extern int put_plane_on_land(struct plnstr *, struct lndstr *);
extern int pln_hitchance(struct plnstr *, int, int);
extern int pln_damage(struct plnstr *, coord, coord, s_char, int *, int);
extern int pln_identchance(struct plnstr *, int, int);
extern void pln_set_tech(struct plnstr *, int);
/* pr.c */
extern void pr(char *, ...) ATTRIBUTE((format (printf, 1, 2)));
extern void uprnf(char *buf /* buf is message text */);
extern void pr_id(struct player *, int, s_char *, ...)
ATTRIBUTE((format (printf, 3, 4)));
extern void pr_flash(struct player *, char *format
/* format is message text */, ...)
ATTRIBUTE((format (printf, 2, 3)));
extern void pr_inform(struct player *, s_char *, ...)
ATTRIBUTE((format (printf, 2, 3)));
extern void pr_wall(s_char *, ...)
ATTRIBUTE((format (printf, 1, 2)));
extern void pr_player(struct player *pl, int id, s_char *buf);
extern void upr_player(struct player *pl, int id, char *buf
/* buf is message text */);
extern void pr_hilite(s_char *buf);
extern void prredir(s_char *redir);
extern void prexec(s_char *file);
extern void prprompt(int min, int btu);
extern void showvers(int vers);
extern int prmptrd(char *prompt, char *str, int size);
extern int uprmptrd(char *prompt, char *str /* str is message text */,
int size);
extern void prdate(void);
extern void prxy(s_char *format, coord x, coord y, natid country);
extern void PR(int, s_char *, ...) ATTRIBUTE((format (printf, 2, 3)));
extern void PRdate(natid cn);
extern void pr_beep(void);
extern void mpr(int, s_char *, ...) ATTRIBUTE((format (printf, 2, 3)));
extern void prtoascii(char *buf /* buf is message text */);
extern int ufindpfx(char *, int);
/* radmap.c */
extern int deltx(struct range *, coord);
/* Prototype include a typedef name.
It should be moved after the typedef declaration */
extern int delty(struct range *, coord);
/* Prototype include a typedef name.
It should be moved after the typedef declaration */
extern void radmap(int, int, int, int, double);
extern void radmapnopr(int, int, int, int, double);
extern void radmapupd(int, int, int, int, int, double);
/* rej.c */
extern int setrel(natid, natid, int);
extern int setcont(natid, natid, int);
extern int setrej(natid, natid, int, int);
/* retreat.c */
extern void retreat_ship(struct shpstr *, s_char);
extern void retreat_land(struct lndstr *, s_char);
extern int check_retreat_and_do_shipdamage(struct shpstr *, int);
extern int check_retreat_and_do_landdamage(struct lndstr *, int);
/* sarg.c */
extern ns_seltype sarg_type(char *);
extern int sarg_xy(char *, coord *, coord *);
extern int sarg_area(char *, register struct range *);
extern int sarg_range(char *, coord *, coord *, int *);
extern int sarg_list(char *, register int *, int);
/* satmap.c */
extern void satdisp(struct sctstr *, int, int);
extern void satmap(int, int, int, int, int, int);
extern void sathead(void);
/* sect.c */
extern int sct_postread(int, s_char *);
extern int sct_prewrite(int, s_char *);
extern void item_prewrite(short *);
extern int issector(s_char *);
extern void sct_init(coord, coord, s_char *);
/* ship.c */
extern s_char *prship(struct shpstr *);
extern int shp_postread(int, s_char *);
extern int shp_prewrite(int, s_char *);
extern void shp_init(int, s_char *);
/* show.c */
extern void show_bridge(int);
extern void show_tower(int);
extern void show_nuke_stats(int);
extern void show_nuke_capab(int);
extern void show_nuke_build(int);
extern void show_ship_build(int);
extern void show_ship_stats(int);
extern void show_ship_capab(int);
extern void show_plane_stats(int);
extern void show_plane_capab(int);
extern void show_plane_build(int);
extern void show_land_build(int);
extern void show_land_capab(int);
extern void show_land_stats(int);
extern void show_sect_build(int);
extern void show_sect_stats(int);
extern void show_sect_capab(int);
/* shpsub.c */
extern void shp_sel(struct nstr_item *, struct emp_qelem *);
extern void shp_nav(struct emp_qelem *, double *, double *, int *, natid);
extern int shp_sweep(struct emp_qelem *, int, natid);
extern s_char *shp_path(int, struct shpstr *, s_char *);
extern void shp_put(struct emp_qelem *, natid);
extern void shp_list(struct emp_qelem *);
extern int shp_hardtarget(struct shpstr *);
extern void shp_view(struct emp_qelem *);
extern int shp_nav_one_sector(struct emp_qelem *, int, natid, int);
extern int shp_missile_defense(coord, coord, natid, int);
extern void shp_missdef(struct shpstr *, natid);
extern void shp_set_tech(struct shpstr *, int);
/* snxtitem.c */
extern int snxtitem(struct nstr_item *, int, s_char *);
/* snxtsct.c */
extern int snxtsct(register struct nstr_sect *, s_char *);
/* supply.c */
extern void resupply_all(struct lndstr *);
extern void resupply_commod(struct lndstr *, i_type);
extern int supply_commod(int, int, int, i_type, int);
extern int try_supply_commod(int, int, int, i_type, int);
extern int has_supply(struct lndstr *);
extern int use_supply(struct lndstr *);
/* takeover.c */
extern void takeover_land(struct lndstr *, natid, int);
extern void takeover(struct sctstr *, natid);
extern void takeover_ship(struct shpstr *, natid, int);
extern void takeover_plane(struct plnstr *, natid);
/* trdsub.c */
/* trechk.c */
extern int trechk(register natid, register natid, int);
/* whatitem.c */
/* in item.h */
/* wu.c */
extern void clear_telegram_is_new(natid);
extern int typed_wu(natid, natid, char *, int);
extern int wu(natid, natid, char *, ...) ATTRIBUTE((format (printf, 3, 4)));
/*
* src/lib/update/ *.c
*/
/* age.c */
extern void age_levels(int);
/* anno.c */
extern void delete_old_announcements(void);
/* bp.c */
/* in budg.h */
/* deliver.c */
extern void dodeliver(struct sctstr *);
/* distribute.c */
extern int dodistribute(struct sctstr *, int, s_char *, double, double);
/* finish.c */
extern void finish_sects(int);
/* human.c */
extern int new_work(struct sctstr *, int);
extern int do_feed(register struct sctstr *, register struct natstr *,
short *, int *, int *, int);
extern int feed_people(short *, int, int *);
/* land.c */
extern int prod_land(int, int, int *, int);
extern int feed_land(struct lndstr *, int, int *, int);
/* main.c */
/* in server.h */
/* material.c */
/* in budg.h */
/* mobility.c */
extern void mob_sect(int);
extern void mob_ship(int);
extern void mob_land(int);
extern void mob_plane(int);
extern void update_all_mob(void);
extern void update_timestamps(time_t offset);
extern void sct_do_upd_mob(struct sctstr *sp);
extern void shp_do_upd_mob(struct shpstr *sp);
extern void lnd_do_upd_mob(struct lndstr *lp);
extern void pln_do_upd_mob(struct plnstr *pp);
/* move_sat.c */
extern void move_sat(struct plnstr *);
/* nat.c */
extern double logx(double, double);
extern void prod_nat(int);
/* nav_ship.c */
extern int nav_ship(register struct shpstr *);
/* nav_util.c */
extern int check_nav(struct sctstr *);
extern int load_it(struct shpstr *, struct sctstr *,
int);
extern void unload_it(struct shpstr *);
extern void auto_fuel_ship(struct shpstr *);
/* nxtitemp.c */
extern s_char *nxtitemp(struct nstr_item *);
/* nxtsctp.c */
extern struct sctstr *nxtsctp(register struct nstr_sect *);
/* plague.c */
extern void do_plague(struct sctstr *, struct natstr *, int);
extern int plague_people(struct natstr *, short *, int *, int *, int);
/* plane.c */
extern int prod_plane(int, int, int *, int);
/* populace.c */
extern void populace(struct natstr *, register struct sctstr *, int);
extern int total_work(int, int, int, int, int, int);
/* prepare.c */
extern void tax(struct sctstr *, struct natstr *, int, long *, int *,
int *, int *);
extern int upd_slmilcosts(natid, int);
extern void prepare_sects(int, int *);
extern int bank_income(struct sctstr *, int);
/* produce.c */
extern int produce(struct natstr *, struct sctstr *, short *, int, int,
int, int *, int *);
extern double prod_eff(struct pchrstr *, float);
/* removewants.c */
extern int update_removewants(void);
/* revolt.c */
extern void revolt(struct sctstr *);
extern void guerrilla(struct sctstr *);
/* sail.c */
extern void sail_ship(natid);
/* sect.c */
extern void do_fallout(register struct sctstr *, register int);
extern void spread_fallout(struct sctstr *, int);
extern void decay_fallout(struct sctstr *, int);
extern void produce_sect(int natnum, int etu, int *bp,
long int (*p_sect)[2], int sector_type);
/* ship.c */
extern int prod_ship(int, int, int *, int);
extern int feed_ship(struct shpstr *, int, int *, int);
/*
* src/server
*/
/* shutdown.c */
/* in server.h */
#endif /* _PROTOTYPES_H_ */