empserver/include/map.h

68 lines
2.5 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* map.h: Definitions for making maps
*
* Known contributors to this file:
*
*/
#ifndef MAP_H
#define MAP_H
#include "types.h"
/*
* Width of the body of a map using PERSEC characters per sector.
*
* One row shows WORLD_X/2 sectors, separated by one space. Requires
* WORLD_X/2 * (PERSEC+1) - 1 characters.
*
* Every other row is indented so that the center of the first sector
* is aligned with the space separating the first two sectors in the
* adjacent rows. For odd PERSEC, that's (PERSEC+1)/2 additional
* characters. For even PERSEC, it's either PERSEC/2 or PERSEC/2 + 1,
* depending on whether we align the character left or right of the
* center with the space (the map will look rather odd either way).
*
* We need one more character for the terminating zero.
*/
#define MAPWIDTH(persec) (WORLD_X/2 * ((persec) + 1) + ((persec) + 2) / 2)
/* src/lib/subs/bigmap.c */
extern int map_set(natid, coord, coord, char, int);
extern void writebmap(natid);
extern void writemap(natid);
/* src/lib/subs/border.c */
extern void blankfill(char *, struct range *, int);
extern void border(struct range *, char *, char *);
/* src/lib/subs/maps.c */
extern int do_map(int bmap, int unit_type, char *arg1, char *arg2);
extern int display_region_map(int, int, coord, coord, char *, char *);
extern int bmaps_intersect(natid, natid);
extern int share_bmap(natid, natid, struct nstr_sect *, char, char *);
#endif