
The test scripts are now in nightly/tests/TURN/PLAYER. For each turn, the update script is executed first (except for turn 00), and then all the player scripts in the appropriate turn directory. This runs runfeed() in different directories; change it to accomodate for that. The update script runs "report *" on all updates. Before, it ran only on some of them.
33 lines
471 B
Bash
Executable file
33 lines
471 B
Bash
Executable file
#!/bin/sh
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. "${SCRIPTDIR}"/common.sh
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runfeed 1 << EOF
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build bridge 5,-1 j
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explore c 5,-1 1 jh
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mov c 5,-1 76 7,-1
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thres c 7,-1 77
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dist * 5,-1
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des 1,1 m
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deliver i 1,1 0 g
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thres d 1,1 0
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mov d 1,1 1 -1,-1
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des -1,1 k
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thres h -1,1 1
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thres c -1,1 769
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des -4:-2,-2 o
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thres o -4:-2,-2 1
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thres c -4:-2,-2 769
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des 1,-3 o
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thres o 1,-3 1
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thres c 1,-3 769
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des 4:8,2 g
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thres d 4:8,2 1
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thres c 4:8,2 769
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thres c * ?c_dist=768 769
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bmap #1
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radar 11,-1
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cen *
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ship *
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map #
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read y
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prod *
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EOF
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