They set up invariants, and thus should be always active, not just in the server. Since ef_blank() isn't used for these files outside the server right now, this isn't a bug fix, just cleanup.
94 lines
2.7 KiB
C
94 lines
2.7 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* plane.c: Plane post-read and pre-write data massage
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*
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* Known contributors to this file:
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* Dave Pare, 1989
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* Steve McClure, 1996
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* Markus Armbruster, 2006-2008
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*/
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#include <config.h>
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#include "file.h"
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#include "lost.h"
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#include "misc.h"
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#include "optlist.h"
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#include "plane.h"
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#include "player.h"
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#include "prototypes.h"
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#include "unit.h"
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void
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pln_postread(int n, void *ptr)
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{
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struct plnstr *pp = ptr;
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if (pp->pln_uid != n) {
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logerror("pln_postread: Error - %d != %d, zeroing.\n",
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pp->pln_uid, n);
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memset(pp, 0, sizeof(struct plnstr));
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}
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player->owner = (player->god || pp->pln_own == player->cnum);
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if (opt_MOB_ACCESS)
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pln_do_upd_mob(pp);
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}
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void
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pln_prewrite(int n, void *old, void *new)
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{
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struct plnstr *oldpp = old;
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struct plnstr *pp = new;
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natid own = pp->pln_effic < PLANE_MINEFF ? 0 : pp->pln_own;
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if (!own) {
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pp->pln_effic = 0;
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pp->pln_ship = pp->pln_land = -1;
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}
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if (CANT_HAPPEN(pp->pln_ship >= 0 && pp->pln_land >= 0))
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pp->pln_land = -1;
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if (oldpp->pln_ship != pp->pln_ship)
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pln_carrier_change(pp, EF_SHIP, oldpp->pln_ship, pp->pln_ship);
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if (oldpp->pln_land != pp->pln_land)
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pln_carrier_change(pp, EF_LAND, oldpp->pln_land, pp->pln_land);
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/* We've avoided assigning to pp->pln_own, in case oldpp == pp */
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if (oldpp->pln_own != own)
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lost_and_found(EF_PLANE, oldpp->pln_own, own,
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pp->pln_uid, pp->pln_x, pp->pln_y);
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pp->pln_own = own;
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if (!own || pp->pln_x != oldpp->pln_x || pp->pln_y != oldpp->pln_y)
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unit_update_cargo((struct empobj *)pp);
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}
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char *
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prplane(struct plnstr *pp)
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{
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return prbuf("%s #%d", plchr[(int)pp->pln_type].pl_name, pp->pln_uid);
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}
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