empserver/src/lib/subs/plane.c
Markus Armbruster 31b9ff08f3 Move pln_oninit(), lnd_oninit(), nuk_oninit() to filetable.c
They set up invariants, and thus should be always active, not just in
the server.  Since ef_blank() isn't used for these files outside the
server right now, this isn't a bug fix, just cleanup.
2011-06-25 16:50:06 +02:00

94 lines
2.7 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* plane.c: Plane post-read and pre-write data massage
*
* Known contributors to this file:
* Dave Pare, 1989
* Steve McClure, 1996
* Markus Armbruster, 2006-2008
*/
#include <config.h>
#include "file.h"
#include "lost.h"
#include "misc.h"
#include "optlist.h"
#include "plane.h"
#include "player.h"
#include "prototypes.h"
#include "unit.h"
void
pln_postread(int n, void *ptr)
{
struct plnstr *pp = ptr;
if (pp->pln_uid != n) {
logerror("pln_postread: Error - %d != %d, zeroing.\n",
pp->pln_uid, n);
memset(pp, 0, sizeof(struct plnstr));
}
player->owner = (player->god || pp->pln_own == player->cnum);
if (opt_MOB_ACCESS)
pln_do_upd_mob(pp);
}
void
pln_prewrite(int n, void *old, void *new)
{
struct plnstr *oldpp = old;
struct plnstr *pp = new;
natid own = pp->pln_effic < PLANE_MINEFF ? 0 : pp->pln_own;
if (!own) {
pp->pln_effic = 0;
pp->pln_ship = pp->pln_land = -1;
}
if (CANT_HAPPEN(pp->pln_ship >= 0 && pp->pln_land >= 0))
pp->pln_land = -1;
if (oldpp->pln_ship != pp->pln_ship)
pln_carrier_change(pp, EF_SHIP, oldpp->pln_ship, pp->pln_ship);
if (oldpp->pln_land != pp->pln_land)
pln_carrier_change(pp, EF_LAND, oldpp->pln_land, pp->pln_land);
/* We've avoided assigning to pp->pln_own, in case oldpp == pp */
if (oldpp->pln_own != own)
lost_and_found(EF_PLANE, oldpp->pln_own, own,
pp->pln_uid, pp->pln_x, pp->pln_y);
pp->pln_own = own;
if (!own || pp->pln_x != oldpp->pln_x || pp->pln_y != oldpp->pln_y)
unit_update_cargo((struct empobj *)pp);
}
char *
prplane(struct plnstr *pp)
{
return prbuf("%s #%d", plchr[(int)pp->pln_type].pl_name, pp->pln_uid);
}