68 lines
2.1 KiB
Perl
68 lines
2.1 KiB
Perl
.TH Command LSTAT
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.NA lstat "Report statistics of unit, army or units in a given area"
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.LV Basic
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.SY "lstat [<UNIT/ARMY> | <SECTS>]"
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The lstat command is a report of the varying statistics of your units and
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lists the info in a readable format. Since your units' statistics vary by
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tech level, this is a very useful way to see what the attack, defense, etc.
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modifiers are on a per-unit basis.
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.s1
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The <UNIT/ARMY> and <SECTS> arguments are provided in case you only
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wish to look at one unit or one army or all units within a given area.
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.s1
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Lstat expects an argument. To see every unit you own, give it
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the argument '*', i.e. type "lstat *".
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.s1
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The report format contains the following fields:
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.s1
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.in \w'unit-type\0\0'u
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.L lnd#
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the unit number
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.L unit type
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the type of unit
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.L x,y
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the unit's current location (relative to your origin),
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.L eff
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the unit's efficiency,
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.L tech
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the tech level of the unit
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.L att
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the attack multiplier of the unit
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.L def
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the defense multiplier of the unit
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.L vul
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the vulnerablilty of the unit (see "info Damage")
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.L spd
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the speed of the unit (see "info Mobility")
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.L vis
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the visibility of the unit
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.L spy
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the distance a unit can see
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.L rad
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the maximum reaction radius of the unit
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.L rng
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twice the distance the guns can fire,
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The range formula is (rng/2) * ((tech + 50) / (tech + 200))
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.L acc
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the firing accuracy of the unit
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.L fir
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the number of guns that fire when the unit fires
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.L amm
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the amount of ammunition the unit uses per shot fired
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.L aaf
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the amount of anti-aircraft fire the unit produces
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.in
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.s1
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For example:
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.EX lstat *
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.NF
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s v s r r a f a a
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p i p a n c i m a
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lnd# unit-type x,y eff tech att def vul d s y d g c r m f
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0 cav cavalry 1,-1 100% 992 3.4 1.6 54 52 18 4 3 0 0 0 0 0
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1 cav cavalry 0,0 100% 968 3.4 1.6 55 51 18 4 3 0 0 0 0 0
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2 cav cavalry 0,0 100% 40 1.9 0.9 74 36 18 4 3 0 0 0 0 0
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3 units
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.FI
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.s1
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.SA "land, upgrade, build, cargo, army, march, attack, assault, lload, llookout, scrap, lmine, LandUnits"
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