79 lines
2.3 KiB
Perl
79 lines
2.3 KiB
Perl
.TH Concept "Nuke Types"
|
|
.NA Nuke-types "Description of different kinds of nuclear weapons"
|
|
.LV Expert
|
|
There are two different types of nuclear devices in Empire:
|
|
fission bombs, fusion bombs.
|
|
Both fission and fusion bombs perform similarly,
|
|
with fusion bombs giving \*Qmore bang for the buck\*U.
|
|
.s1
|
|
In general, the only way to avoid damage by a nuclear detonation
|
|
is to avoid the area prior to and during actual detonation.
|
|
\*QHardening\*U missiles (in silos) is the only exception,
|
|
and even that cannot protect from a direct hit
|
|
by the larger nuclear devices.
|
|
.s1
|
|
The details of the nuclear devices present in Empire can be seen using
|
|
the show command.
|
|
The meaning of the fields are as follows:
|
|
.s1
|
|
.in \w'name\0\0'u
|
|
.L name
|
|
The nukes name.
|
|
.L lcm
|
|
The amount of lcm needed to build the nuke
|
|
.L hcm
|
|
The amount of hcm needed to build the nuke
|
|
.L oil
|
|
The amount of crude oil required to build it.
|
|
.L rad
|
|
The number of radioactive products required to build it.
|
|
.L tech
|
|
The minimum tech level required to construct the nuke.
|
|
.L $
|
|
The cost of the nuke to construct.
|
|
.s1
|
|
.in
|
|
The other fields given in the capabilities are as follows.
|
|
.s1
|
|
.in \w'blst\0\0'u
|
|
.L blst
|
|
The blast type of the nuke
|
|
.L dam
|
|
The damage rating of the nuke
|
|
.L lbs
|
|
the weight of the warhead, limiting missile and plane nuclear
|
|
device carrying capacity.
|
|
.in
|
|
.s1
|
|
As a guide (these numbers are subject to change):
|
|
.EX show nuke build
|
|
.NF
|
|
lcm hcm oil rad tech $
|
|
10kt fission 50 50 25 50 200 $7500
|
|
50kt fission 60 60 30 75 225 $9000
|
|
100kt fission 75 75 40 100 250 $12000
|
|
250kt fusion 50 50 25 50 280 $7500
|
|
500kt fusion 60 60 30 75 295 $9000
|
|
1mt fusion 75 75 50 100 310 $12000
|
|
3mt fusion 100 100 75 127 325 $19000
|
|
.FI
|
|
.s1
|
|
.EX show nuke capab
|
|
.NF
|
|
blst dam lbs tech $
|
|
10kt fission 3 80 4 200 $7500
|
|
50kt fission 3 100 6 225 $9000
|
|
100kt fission 4 120 8 250 $12000
|
|
250kt fusion 4 150 4 280 $7500
|
|
500kt fusion 5 170 6 295 $9000
|
|
1mt fusion 6 190 8 310 $12000
|
|
3mt fusion 7 210 10 325 $19000
|
|
.FI
|
|
.s1
|
|
The larger the megatonnage, the more damage done by the weapon.
|
|
Effects (as in the real world) can only be determined
|
|
by experimentation,
|
|
although research suggests that radioactivity left behind by nuclear
|
|
detonations may have lasting effects.
|
|
.s1
|
|
.SA "launch, fly, build, transport, show, Planes"
|