(all): Depend on info. Flatten info directory. This undoes the move to one subdirectory per chapter, which was done during Empire 2. The structure doesn't buy us much, as the info name space is flat, and it complicates makefiles. Overhaul info.pl: - It now wants to run in the root of the build tree. - Information on source files and subjects is now stored in makefiles, thus info.pl no longer picks up random junk from the file system. - Clean up Perl anachronisms, in particular use subroutine arguments and results rather than global variables where convenient. - Change format of diagnostics to the common format used by GNU tools, so that Emacs and the like can parse it. - Catch missing .SA. - When creating a new subject file, cowardly refuse to overwrite an existing file. - Subject files contain topics sorted by chapter, then by name. The order of chapters used to depend on how Perl sorts hash keys. Fix it.
17 lines
622 B
Perl
17 lines
622 B
Perl
.TH Command UNLOAD
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.NA unload "Inverse of load (above)"
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.LV Basic
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.SY "unload <COMMODITY> <SHIPS> <AMOUNT>"
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.SY "unload plane <SHIPS> <PLANES>"
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.SY "unload land <SHIPS> <UNITS>"
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The unload command is the opposite of load and follows the
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exact same syntax ...
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so why look here for documentation?
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.s1
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The only thing to know is that unload won't unload more of a thing if the
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sector already has 999. For example, if a ship has 10 food, and the harbor
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has 994, you can only unload 5 of the 10 food.
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.s1
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Also, you must have Friendly relations with the owner of the harbour
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in order to unload into it.
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.SA "load, Ships, Moving"
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