empserver/include/tel.h

59 lines
1.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* tel.h: Definitions for things having to do with telegrams
*
* Known contributors to this file:
*
*/
#ifndef TEL_H
#define TEL_H
#include <time.h>
#include "types.h"
#define MAXTELSIZE 1024 /* doesn't apply to TEL_UPDATE */
#define TEL_NORM 0 /* normal */
#define TEL_ANNOUNCE 1 /* announcement */
#define TEL_BULLETIN 2 /* bulletin */
#define TEL_UPDATE 3 /* update message */
#define TEL_LAST 3
#define TEL_SECONDS 5 /* how many seconds before starting a new telegram */
struct telstr {
natid tel_from; /* sender */
signed char tel_type;
long tel_length; /* how long */
time_t tel_date; /* when sent */
};
extern char *mailbox(char *buf, natid cn);
#endif