empserver/src/client/linebuf.h

52 lines
1.7 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* linebuf.h: Simple line buffer
*
* Known contributors to this file:
* Markus Armbruster, 2007
*/
#ifndef LINEBUF_H
#define LINEBUF_H
#define LBUF_LEN_MAX 4096
struct lbuf {
/* All members are private! */
unsigned len; /* strlen(line) */
int full; /* got a complete line, with newline? */
char line[LBUF_LEN_MAX]; /* buffered line, zero-terminated */
};
extern void lbuf_init(struct lbuf *);
extern int lbuf_len(struct lbuf *);
extern int lbuf_full(struct lbuf *);
extern char *lbuf_line(struct lbuf *);
extern int lbuf_putc(struct lbuf *, char);
#endif