empserver/src/lib/as/as_search.c

143 lines
3.7 KiB
C

/*
* A* Search - A search library used in Empire to determine paths between
* objects.
* Copyright (C) 1990-1998 Phil Lapsley
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* 11/09/98 - Steve McClure
* Added path list caching structures
*/
#include <stdio.h>
#include <stdlib.h>
#include "as.h"
/*
* Basic A* search function. "adp" should have been initialized by
* as_init (any previously allocated data will be freed by as_reset here),
* and adp->from and adp->to should be set accordingly. On success,
* returns 0, with adp->path set to a linked list of coordinates to target.
* If we can't find target, return -1; if malloc fails, return -2.
*/
int
as_search(struct as_data *adp)
{
int iter = 0;
struct as_queue *head;
struct as_node *np;
#ifdef DEBUG
int i;
struct as_queue *qp;
struct as_path *pp;
#endif /* DEBUG */
as_reset(adp);
/*
* Jump start the queue by making first element the zero-cost
* node where we start.
*/
AS_NEW_MALLOC(head, struct as_queue, -2);
adp->head = head;
head->next = head->prev = NULL;
AS_NEW(np, struct as_node, -2);
np->c = adp->from;
head->np = np;
as_setcinq(adp, head->np->c, adp->head);
for (;;) {
iter++;
#ifdef DEBUG
fprintf(stderr, "Iteration %d, head at %d, %d\n", iter,
head->np->c.x, head->np->c.y);
#endif /* DEBUG */
/* see if we're done, one way or another */
if (head == NULL)
break;
/* Add it to the cache */
as_add_cachepath(adp);
if (head->np->c.x == adp->to.x && head->np->c.y == adp->to.y)
break;
/* extend queue by neighbors */
#ifdef DEBUG
fprintf(stderr, "\tExtending queue\n");
#endif /* DEBUG */
adp->head = head = as_extend(adp);
#ifdef DEBUG
fprintf(stderr, "queue:\n");
i = 0;
for (qp = head; qp; qp = qp->next) {
fprintf(stderr, "\t%d, %d so far %f lb %f sec %f\n",
qp->np->c.x, qp->np->c.y,
qp->np->knowncost, qp->np->lbcost, qp->np->seccost);
i++;
}
fprintf(stderr, "\tqueue len %d\n", i);
#endif /* DEBUG */
}
if (head == NULL) {
#ifdef DEBUG
fprintf(stderr, "Failed\n");
#endif /* DEBUG */
return -1;
}
as_makepath(adp);
#ifdef DEBUG
fprintf(stderr, "Succeeded, iter %d, cost %f!\n", iter,
head->np->knowncost);
fprintf(stderr, "Path:\n");
for (pp = adp->path; pp; pp = pp->next) {
fprintf(stderr, "\t%d, %d\n", pp->c.x, pp->c.y);
}
fprintf(stderr, "Tried queue:\n");
for (qp = adp->tried; qp; qp = qp->next) {
fprintf(stderr, "\t%d, %d\n", qp->np->c.x, qp->np->c.y);
}
fprintf(stderr, "Subsumed queue:\n");
for (qp = adp->subsumed; qp; qp = qp->next) {
fprintf(stderr, "\t%d, %d\n", qp->np->c.x, qp->np->c.y);
}
#endif /* DEBUG */
return 0;
}
/*
* Work backwards through the list of nodes (starting at head)
* to produce a path.
*/
void
as_makepath(struct as_data *adp)
{
struct as_path *pp;
struct as_node *np;
for (np = adp->head->np; np; np = np->back) {
pp = malloc(sizeof(struct as_path));
pp->c = np->c;
pp->next = adp->path;
adp->path = pp;
}
}