(main): -s no longer implies -p. (main) [_WIN32]: Recognize -s. ntthread.c ignores it.
61 lines
1.3 KiB
Groff
61 lines
1.3 KiB
Groff
.TH EMP_SERVER 6
|
|
.UC
|
|
.SH NAME
|
|
emp_server \- Empire server
|
|
.SH SYNOPSIS
|
|
.B emp_server
|
|
[
|
|
.BI \-dhps
|
|
]
|
|
[
|
|
.BI \-D " datadir"
|
|
]
|
|
[
|
|
.BI \-e " configfile"
|
|
]
|
|
[
|
|
.IR name
|
|
]
|
|
.br
|
|
.SH DESCRIPTION
|
|
.I emp_server
|
|
is a daemon which listens to the Empire port for players connecting to
|
|
the game. For more information on the game of Empire, see the
|
|
.I info
|
|
pages within the game.
|
|
.SH OPTIONS
|
|
.TP
|
|
.B \-d
|
|
Debug mode. This will prevent the server from forking itself into the
|
|
background. It will also make it abort when it detects an internal
|
|
error. You normally want to use this flag if you are running
|
|
.I emp_server
|
|
from within a debugger.
|
|
.TP
|
|
.B \-h
|
|
Help. Print a usage line showing the command line options.
|
|
.TP
|
|
.B \-p
|
|
Threading debug mode. Implies -d.
|
|
.TP
|
|
.B \-s
|
|
Enable thread stack checking.
|
|
.TP
|
|
.BI \-D " datadir"
|
|
causes the server to use the data files in
|
|
.I datadir
|
|
.TP
|
|
.BI \-e " configfile"
|
|
causes the server to use the game configuration specification in
|
|
.I configfile
|
|
(by default, the file "econfig" in the data directory is used)
|
|
.TP
|
|
.IR name
|
|
This argument does nothing. It is used by scripts to locate the
|
|
server to kill it.
|
|
.SH BUGS
|
|
Please report all bugs to the Wolfpack <wolfpack@wolfpackempire.com>
|
|
.SH AUTHORS
|
|
Dave Pare, Jeff Bailey, Thomas Ruschak, Ken Stevens and Steve McClure
|
|
are principal authors. The full list of authors is too long to
|
|
mention here.
|