empserver/src/lib/commands/lten.c
Markus Armbruster eccc5cb7d7 Sectors need space for items, deliveries and distribution thresholds.
To save space, the ancients invented `variables': a collection of
key-value pairs, missing means zero value, space for `enough' keys.
This complicates the code, as assigning to a `variable' can fail for
lack of space.  Over time, `enough' increased, and for quite some time
now `variables' have been *wasting* space.  This changeset replaces
them, except in struct mchrstr, struct lchrstr and struct pchrstr,
where they are read-only, and will be replaced later.  It is only a
first step; further cleanup is required.  To simplify and minimize
this necessarily huge changeset, the new item[] arrays have an unused
slot 0, and the old variable types V_CIVIL, ... are still defined, but
must have the same values as the item types I_CIVIL, ...
2004-03-03 16:54:22 +00:00

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4.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* lten.c: Transfer commodity from a ship to a land unit the ship is
* carrying
*
* Known contributors to this file:
* Dave Pare, 1986
* Thomas Ruschak
* Ken Stevens, 1995
* Steve McClure, 1998
*/
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "file.h"
#include "ship.h"
#include "item.h"
#include "nsc.h"
#include "nat.h"
#include "plane.h"
#include "nuke.h"
#include "land.h"
#include "genitem.h"
#include "commands.h"
static void expose_land(struct shpstr *s1, struct lndstr *l1);
int
ltend(void)
{
struct nstr_item targets;
struct nstr_item tenders;
struct shpstr tender;
struct lndstr target;
struct ichrstr *ip;
struct mchrstr *vbase;
struct lchrstr *lbase;
int amt;
int ontender;
int ontarget;
int maxtender;
int maxtarget;
int transfer;
int total;
s_char *p;
s_char buf[1024];
if (!(ip = whatitem(player->argp[1], "Transfer what commodity? ")))
return RET_SYN;
if (!snxtitem(&tenders, EF_SHIP,
getstarg(player->argp[2], "Tender(s)? ", buf)))
return RET_SYN;
while (nxtitem(&tenders, (s_char *)&tender)) {
if (!player->owner)
continue;
if ((p =
getstarg(player->argp[3], "Amount to transfer? ", buf)) == 0)
break;
if (!check_ship_ok(&tender))
return RET_FAIL;
if ((amt = atoi(p)) == 0)
break;
ontender = tender.shp_item[ip->i_vtype];
if (ontender == 0 && amt > 0) {
pr("No %s on %s\n", ip->i_name, prship(&tender));
return RET_FAIL;
}
vbase = &mchr[(int)tender.shp_type];
maxtender = vl_find(ip->i_vtype, vbase->m_vtype,
vbase->m_vamt, (int)vbase->m_nv);
if (maxtender == 0) {
pr("A %s cannot hold any %s\n",
mchr[(int)tender.shp_type].m_name, ip->i_name);
break;
}
if (!snxtitem(&targets, EF_LAND,
getstarg(player->argp[4], "Units to be tended? ",
buf)))
break;
if (!check_ship_ok(&tender))
return RET_FAIL;
total = 0;
while (tend_nxtitem(&targets, (s_char *)&target)) {
if (!player->owner)
continue;
if (target.lnd_ship != tender.shp_uid)
continue;
ontarget = target.lnd_item[ip->i_vtype];
if (ontarget == 0 && amt < 0) {
pr("No %s on %s\n",
ip->i_name, prship((struct shpstr *)&target));
continue;
}
lbase = &lchr[(int)target.lnd_type];
maxtarget = vl_find(ip->i_vtype, lbase->l_vtype,
lbase->l_vamt, (int)lbase->l_nv);
if (amt < 0) {
if (!player->owner)
amt = 0;
/* take from target and give to tender */
transfer = min(ontarget, -amt);
transfer = min(maxtender - ontender, transfer);
if (transfer == 0)
continue;
target.lnd_item[ip->i_vtype] = ontarget - transfer;
ontender += transfer;
total += transfer;
} else {
/* give to target from tender */
transfer = min(ontender, amt);
transfer = min(transfer, maxtarget - ontarget);
if (transfer == 0)
continue;
target.lnd_item[ip->i_vtype] = ontarget + transfer;
ontender -= transfer;
total += transfer;
}
expose_land(&tender, &target);
putland(target.lnd_uid, &target);
if (amt > 0 && ontender == 0) {
pr("%s out of %s\n", prship(&tender), ip->i_name);
break;
}
}
pr("%d total %s transferred %s %s\n",
total, ip->i_name, (amt > 0) ? "off of" : "to",
prship(&tender));
tender.shp_item[ip->i_vtype] = ontender;
tender.shp_mission = 0;
putship(tender.shp_uid, &tender);
}
return RET_OK;
}
static void
expose_land(struct shpstr *s1, struct lndstr *l1)
{
if (s1->shp_pstage == PLG_INFECT && l1->lnd_pstage == PLG_HEALTHY)
l1->lnd_pstage = PLG_EXPOSED;
if (l1->lnd_pstage == PLG_INFECT && s1->shp_pstage == PLG_HEALTHY)
s1->shp_pstage = PLG_EXPOSED;
}