empserver/src/lib/commands/show.c

137 lines
3.5 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* show.c: Give info on empire objects, planes, boats, nukes, etc.
*
* Known contributors to this file:
* Julian Onions, 1988
* Steve McClure, 1997
*/
#include <config.h>
#include "commands.h"
#include "nuke.h"
#include "optlist.h"
int
show(void)
{
char *p;
void (*cfunc)(int);
void (*sfunc)(int);
void (*bfunc)(int);
struct natstr *natp;
int tlev;
char buf[1024];
int rlev;
if (!(p = getstarg(player->argp[1],
"Show what (bridge, item, land, nuke, plane, sect, ship, tower, updates)?",
buf))
|| !*p)
return RET_SYN;
natp = getnatp(player->cnum);
rlev = (int)(1.25 * natp->nat_level[NAT_RLEV]);
if (!player->argp[3]) {
tlev = (int)(1.25 * natp->nat_level[NAT_TLEV]);
if (player->god)
tlev = 1000;
} else {
tlev = (int)atoi(player->argp[3]);
if (tlev > (int)(1.25 * natp->nat_level[NAT_TLEV]) && !player->god)
tlev = (int)(1.25 * natp->nat_level[NAT_TLEV]);
}
if (player->god)
rlev = 1000;
switch (*p) {
case 'b':
show_bridge(99999);
return RET_OK;
case 't':
show_tower(99999);
return RET_OK;
case 'i':
show_item(99999);
return RET_OK;
case 'n':
if (*(p + 1) == 'e') {
show_news(99999);
return RET_OK;
}
if (drnuke_const > MIN_DRNUKE_CONST)
tlev = ((rlev / drnuke_const) > tlev ? tlev :
(rlev / drnuke_const));
bfunc = show_nuke_build;
cfunc = show_nuke_capab;
sfunc = show_nuke_stats;
break;
case 'l':
bfunc = show_land_build;
sfunc = show_land_stats;
cfunc = show_land_capab;
break;
case 'p':
bfunc = show_plane_build;
sfunc = show_plane_stats;
cfunc = show_plane_capab;
break;
case 's':
if (*(p + 1) == 'e') {
bfunc = show_sect_build;
sfunc = show_sect_stats;
cfunc = show_sect_capab;
} else {
bfunc = show_ship_build;
sfunc = show_ship_stats;
cfunc = show_ship_capab;
}
break;
case 'u':
show_updates(player->argp[2] ? atoi(player->argp[2]) : 8);
return RET_OK;
default:
return RET_SYN;
}
if (!(p = getstarg(player->argp[2],
"Build, stats, or capability data (b,s,c)? ", buf))
|| !*p)
return RET_SYN;
pr("Printing for tech level '%d'\n", tlev);
if (*p == 'B' || *p == 'b')
bfunc(tlev);
else if (*p == 'C' || *p == 'c')
cfunc(tlev);
else if (*p == 'S' || *p == 's')
sfunc(tlev);
else
return RET_SYN;
return RET_OK;
}