empserver/include/map.h
Markus Armbruster ae251d0a58 (diroff, dirch, routech): Declare with array size. Define without.
This requires moving routech[] declaration from map.h to path.h.  Get
rid of s_char.
2005-10-30 16:46:46 +00:00

56 lines
1.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* map.h: Definitions for making maps
*
* Known contributors to this file:
*
*/
#ifndef _MAP_H_
#define _MAP_H_
#include "misc.h"
#include "xy.h"
#define MAPWIDTH(persec) ((WORLD_X/2)*(persec + 1)+1)
extern void blankfill(s_char *, register struct range *, int);
/* src/lib/subs/border.c */
extern int map_set(natid, coord, coord, s_char, int);
extern void writebmap(natid);
extern void writemap(natid);
/* src/lib/subs/border.c */
extern void border(struct range *, s_char *, s_char *);
#define MAP_SHIP bit(0)
#define MAP_LAND bit(1)
#define MAP_PLANE bit(2)
#define MAP_HIGH bit(3)
#define MAP_ALL MAP_SHIP | MAP_LAND | MAP_PLANE
#endif /* _MAP_H_ */