Planes and land units on ships are sold along with the ship, but trade showed them only when SHOWPLANE was enabled. Show them always. Planes on land units are not sold along with the land unit, but trade showed them when SHOWPLANE was enabled. Don't.
51 lines
2.2 KiB
Perl
51 lines
2.2 KiB
Perl
.TH Server OPTIONS
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.NA Options "Server options"
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.LV Expert
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.nf
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The following options are from KSU code:
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PINPOINT(etc): Missile exist which target ships instead of sectors
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SAIL: another way to automatically move ships (may also be buggy)
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DEMANDUPDATE: updates may be allowed on player demand
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The following options were introduced in the Chainsaw server:
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EASY_BRIDGES: bridges can be built from any sector
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SUPER_BARS: gold bars aren't destroyed by shelling or bombing
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ALL_BLEED: you get tech bleed from all countries, not just allies
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SLOW_WAR: War declaring takes time. No land attacks unless at war.
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NOMOBCOST: ships pay 0 mob to fire. Subs pay 1/2 a sect's movement cost
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TRADESHIPS: you can build/nav/scuttle trade ships to make money
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RES_POP: Research affects max sector population.
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NOFOOD: No food is required.
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BLITZ: Players get infinite BTU's.
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NO_PLAGUE: Plague is disabled.
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FALLOUT: Sectors are damaged by radiation for a few updates after blast
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The following options were introduced in the Empire2 Server:
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HIDDEN: Hides information about countries you haven't contacted
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LOSE_CONTACT: In HIDDEN, lose contact after a few updates
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INTERDICT_ATT: Interdict units & mil as they move in after an attack
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The following options were introduced in the Empire4 Server:
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AUTO_POWER: Power report is only updated automatically, at the update
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BRIDGETOWERS: You can build bridge towers, which allow you to build
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bridges from them.
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GODNEWS: The world is told via news when deities are giving or taking
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things from players.
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GUINEA_PIGS: Experimental stuff not ready for prime time. Enable at your
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own risk!
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GO_RENEW: Gold and Oil are renewable resources.
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MOB_ACCESS: Allows real-time updating of mobility.
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MARKET: Time-delay market and trade.
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LOANS: Allows S&L type interaction between countries.
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LANDSPIES: Creates land unit style spies.
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NO_FORT_FIRE: Forts cannot fire.
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TECH_POP: Technology costs more to make as your civilian population
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grows past 50,000 civilians.
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TREATIES: Sign treaties with your friends and enemies, and breaking of
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them is reported in the news.
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.fi
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.SA "Hidden, Server, version"
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