empserver/include/product.h

81 lines
2.5 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* product.h: Definitions for things having to do with products
*
* Known contributors to this file:
*
*/
#ifndef PRODUCT_H
#define PRODUCT_H
#include "item.h"
/*
* Maximum number of product constituents.
* Beware, some output formats rely on MAXPRCON <= 3!
*/
enum { MAXPRCON = 3 };
struct pchrstr {
int p_uid;
i_type p_ctype[MAXPRCON]; /* constituent types */
u_short p_camt[MAXPRCON]; /* constituent amounts */
i_type p_type; /* product item type, or I_NONE if level */
int p_level; /* level index (NAT_?LEV), or -1 if item */
int p_cost; /* dollars / product unit */
int p_nrndx; /* index into sect of natural resource */
int p_nrdep; /* depletion as a % of resource used */
int p_nlndx; /* index (NAT_?LEV) affecting production */
int p_nlmin; /* minimum lvl required */
int p_nllag; /* lag, mul by (lvl-nlmin)/(lvl-nlmin+nllag) */
int p_effic; /* process efficiency, mult by p_effic/100 */
char *p_name; /* name of product */
char *p_sname; /* short (7 char or less) name of product */
};
#define P_SHELL 1
#define P_GUN 2
#define P_PETROL 3
#define P_IRON 4
#define P_DUST 5
#define P_BAR 6
#define P_FOOD 7
#define P_OIL 8
#define P_LCM 9
#define P_HCM 10
#define P_TLEV 11
#define P_RLEV 12
#define P_ELEV 13
#define P_HLEV 14
#define P_URAN 15
#define P_MDUST 16
extern struct pchrstr pchr[P_MDUST + 2];
#endif