empserver/src/lib/subs/trechk.c

137 lines
3.7 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* trechk.c: Check to see if an actor has violated a treaty.
*
* Known contributors to this file:
* Steve McClure, 1998-1999
*
*/
/*
* Check to see if an actor has a treaty forbidding a given action,
* and if so, see if the actor wishes to break the treaty.
* All applicable treaties are checked. All treaties must be broken
* if the action is to be allowed. Propsed treaties are warned about,
* but no mention of broken pending treaties are made in the news.
*/
#include <config.h>
#include "misc.h"
#include "treaty.h"
#include "nat.h"
#include "news.h"
#include "file.h"
#include "xy.h"
#include "nsc.h"
#include "prototypes.h"
#include "optlist.h"
int
trechk(register natid actor, register natid victim, int provision)
{
register natid cn;
s_char buf[1024];
int news_verb;
int involved[MAXNOC];
struct trtstr treaty;
time_t now;
int conditions;
natid other;
int broken;
int applied;
struct nstr_item nstr;
if (!opt_TREATIES)
return 1;
(void)time(&now);
broken = 0;
applied = 0;
for (cn = 0; cn < MAXNOC; cn++)
involved[cn] = 0;
snxtitem_all(&nstr, EF_TREATY);
while (nxtitem(&nstr, &treaty)) {
if (treaty.trt_status == TS_FREE)
continue;
if (treaty.trt_exp < now)
continue;
if (actor == treaty.trt_cna) {
conditions = treaty.trt_acond;
other = treaty.trt_cnb;
} else if (actor == treaty.trt_cnb) {
conditions = treaty.trt_bcond;
other = treaty.trt_cna;
} else
continue;
if ((conditions & provision) == 0)
continue;
if (victim != other) {
switch (provision) {
/* These are violations no matter who the victim is */
case NEWSHP:
case NEWLND:
case NEWNUK:
case NEWPLN:
case TRTENL:
break;
default:
/* The rest are only violations against the victim */
continue;
}
}
/* treaty applies to actor */
applied++;
pr("This action is in contravention of ");
if (treaty.trt_status == TS_PROPOSED)
pr("pending ");
pr(" treaty #%d (with %s)\n", nstr.cur, cname(other));
getstring("Do you wish to go ahead anyway? [yn] ", buf);
if (*buf == 'n' || *buf == 'N')
broken = 0;
else
broken = 1;
if (treaty.trt_status == TS_SIGNED)
involved[other]++;
}
if (applied > 0) {
news_verb = N_HONOR_TRE;
if (broken > 0)
news_verb = N_VIOL_TRE;
for (cn = 0; cn < MAXNOC; cn++)
if (involved[cn] > 0)
nreport(actor, news_verb, cn, 1);
}
if (applied && !broken) {
/*
* if any treaty applied, and none were broken
* the intended action is NOT performed.
*/
return 0;
}
return 1;
}