empserver/src/lib/commands/thre.c
Markus Armbruster 95ef2b139d (ITEM_MAX): New, value 9999.
(give, deliver_it): Use it instead of 9990.
(load_comm_ship, load_comm_land, rese): Use it instead of 9999.
(thre): Use it instead of 10000.
(check_market, explore, move, pln_dropoff): Use it instead of 32767.
(unload_it): Use it instead of 99999 (which couldn't possibly work,
but what do you expect from the autonav code).
2004-03-05 06:34:34 +00:00

105 lines
3 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* thre.c: Describe/set threshold for given commodity
*
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 1998
*/
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "xy.h"
#include "item.h"
#include "nsc.h"
#include "nat.h"
#include "file.h"
#include "commands.h"
/*
* threshold <COMM> <SECTS> <THRESH>
*/
int
thre(void)
{
struct sctstr sect;
struct nstr_sect nstr;
int val;
struct ichrstr *ip;
s_char *p;
int thresh;
int type;
s_char prompt[128];
s_char buf[128];
if ((ip = whatitem(player->argp[1], "What commodity? ")) == 0)
return RET_SYN;
if (!snxtsct(&nstr, player->argp[2]))
return RET_SYN;
type = ip->i_vtype;
if (player->argp[3] && *player->argp[3] &&
(*player->argp[3] < '0' || *player->argp[3] > '9')) {
pr("Threshold must be a number\n");
return RET_SYN;
}
while (!player->aborted && nxtsct(&nstr, &sect)) {
if (!player->owner)
continue;
val = sect.sct_dist[type];
if (val > 0)
sprintf(prompt, "%s %s old threshold %d new? ",
xyas(nstr.x, nstr.y, player->cnum),
dchr[sect.sct_type].d_name, val);
else
sprintf(prompt, "%s %s threshold? ",
xyas(nstr.x, nstr.y, player->cnum),
dchr[sect.sct_type].d_name);
if ((p = getstarg(player->argp[3], prompt, buf)) == 0)
return RET_FAIL;
if (!check_sect_ok(&sect))
return RET_FAIL;
if (*p == '\0' || *p == '-')
continue;
thresh = atoi(p);
if (thresh > ITEM_MAX)
thresh = ITEM_MAX;
if ((val > 0) && (val == thresh)) {
pr("%s threshold unchanged (left at %d)\n",
xyas(nstr.x, nstr.y, player->cnum), val);
continue;
}
if (val > 0 && (player->argp[3] != 0 && *player->argp[3] != 0))
pr("%s old threshold %d\n",
xyas(nstr.x, nstr.y, player->cnum), val);
sect.sct_dist[type] = thresh;
putsect(&sect);
}
return RET_OK;
}