empserver/src/lib/commands/wing.c

77 lines
2.1 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* wing.c: Add planes to a wing
*
* Known contributors to this file:
*
*/
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "plane.h"
#include "xy.h"
#include "nsc.h"
#include "nat.h"
#include "file.h"
#include "commands.h"
int
wing(void)
{
struct plnstr plane;
register int count;
s_char *cp;
s_char c;
struct nstr_item nstr;
s_char buf[1024];
if (!(cp = getstarg(player->argp[1], "wing? ", buf)))
return RET_SYN;
c = *cp;
if (!isalpha(c) && c != '~') {
pr("Specify wing, (1 alpha char or '~')\n");
return RET_SYN;
}
if (c == '~')
c = ' ';
if (!snxtitem(&nstr, EF_PLANE, player->argp[2]))
return RET_SYN;
for (count = 0; nxtitem(&nstr, (s_char *)&plane); count++) {
if (plane.pln_own != player->cnum) {
count--;
continue;
}
plane.pln_wing = c;
putplane(plane.pln_uid, &plane);
}
pr("%d plane%s added to wing `%c'\n", count, splur(count), c);
return RET_OK;
}