empserver/include
Markus Armbruster 4a714a37da production: Use update code instead of duplicating it
prod() duplicates the update's sector production code, except it
computes both output with present materials ("make" output) and output
not limited by lack of materials or production backlog ("max" output).
It also rounds materials consumed up instead of randomly.

Factor prod_output() out of produce() for reuse by prod().  prod()
runs it twice: once for "make" output and once for "max" output.

Test output changes are due to random rounding.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 20:08:29 +02:00
..
actofgod.h Update copyright notice 2017-07-02 17:45:44 +02:00
chance.h Fix PRNG seeding to resist guessing 2013-05-08 06:55:21 +02:00
com.h Update copyright notice 2017-07-02 17:45:44 +02:00
combat.h Update copyright notice 2017-07-02 17:45:44 +02:00
commands.h Update copyright notice 2017-07-02 17:45:44 +02:00
commodity.h Update copyright notice 2017-07-02 17:45:44 +02:00
damage.h Update copyright notice 2017-07-02 17:45:44 +02:00
econfig-spec.h Update copyright notice 2017-07-02 17:45:44 +02:00
empio.h Update copyright notice 2017-07-02 17:45:44 +02:00
empobj.h empobj: Drop unused get_empobj_mob_max() 2017-08-06 19:59:59 +02:00
empthread.h Update copyright notice 2017-07-02 17:45:44 +02:00
file.h config: Add sect-chr flags, replace cost by flag "deity" 2017-08-06 19:59:58 +02:00
game.h Update copyright notice 2017-07-02 17:45:44 +02:00
ioqueue.h Update copyright notice 2017-07-02 17:45:44 +02:00
item.h collect: Derive collection value from power value 2017-08-06 19:59:59 +02:00
journal.h Update copyright notice 2017-07-02 17:45:44 +02:00
land.h config: Generalize unit build materials storage 2017-08-06 14:05:11 +02:00
loan.h Update copyright notice 2017-07-02 17:45:44 +02:00
lost.h Update copyright notice 2017-07-02 17:45:44 +02:00
lwp.h Update copyright notice 2017-07-02 17:45:44 +02:00
map.h Update copyright notice 2017-07-02 17:45:44 +02:00
match.h Update copyright notice 2017-07-02 17:45:44 +02:00
misc.h Update copyright notice 2017-07-02 17:45:44 +02:00
mission.h Update copyright notice 2017-07-02 17:45:44 +02:00
nat.h Update copyright notice 2017-07-02 17:45:44 +02:00
news.h Update copyright notice 2017-07-02 17:45:44 +02:00
nsc.h config: Add sect-chr flags, replace cost by flag "deity" 2017-08-06 19:59:58 +02:00
nuke.h config: Generalize unit build materials storage 2017-08-06 14:05:11 +02:00
optlist.h Update copyright notice 2017-07-02 17:45:44 +02:00
path.h Update copyright notice 2017-07-02 17:45:44 +02:00
plague.h Update copyright notice 2017-07-02 17:45:44 +02:00
plane.h config: Generalize unit build materials storage 2017-08-06 14:05:11 +02:00
player.h Update copyright notice 2017-07-02 17:45:44 +02:00
power.h Update copyright notice 2017-07-02 17:45:44 +02:00
product.h Update copyright notice 2017-07-02 17:45:44 +02:00
proto.h Update copyright notice 2017-07-02 17:45:44 +02:00
prototypes.h include: Move update stuff from prototypes.h to update.h 2017-08-06 19:59:59 +02:00
queue.h Update copyright notice 2017-07-02 17:45:44 +02:00
retreat.h Update copyright notice 2017-07-02 17:45:44 +02:00
sect.h collect: Derive collection value from power value 2017-08-06 19:59:59 +02:00
server.h Update copyright notice 2017-07-02 17:45:44 +02:00
service.h Update copyright notice 2017-07-02 17:45:44 +02:00
ship.h include: Bury dead remnants of TREATIES and SAIL 2017-08-06 19:59:59 +02:00
tel.h Update copyright notice 2017-07-02 17:45:44 +02:00
testing.h Update copyright notice 2017-07-02 17:45:44 +02:00
trade.h Update copyright notice 2017-07-02 17:45:44 +02:00
types.h include: Bury dead remnants of TREATIES and SAIL 2017-08-06 19:59:59 +02:00
unit.h Update copyright notice 2017-07-02 17:45:44 +02:00
update.h production: Use update code instead of duplicating it 2017-08-06 20:08:29 +02:00
version.h Update copyright notice 2017-07-02 17:45:44 +02:00
xdump.h Update copyright notice 2017-07-02 17:45:44 +02:00
xy.h Update copyright notice 2017-07-02 17:45:44 +02:00