empserver/include/misc.h
Markus Armbruster 4bd19812af Use the new Empire clock for implementing MOB_ACCESS:
(lndstr, plnstr, sctstr, shpstr): Change timestamp members lnd_access,
pln_access, sct_access, shp_access from real time (time_t) to ETUs
within a turn (short).
(land_ca, plane_ca, sect_ca, ship_ca): Update accordingly.
(build_ship, build_land, build_bridge, build_plane, build_tower)
(explore, check_trade, bsanct, takeover, takeover_ship)
(takeover_land): Use game_tick_to_now() instead of time() to update
the timestamp.  Change check_trade(), takeover_ship(), takeover_land()
to do that only when MOB_ACCESS is enabled, for consistency.
(lupgr, supgr, pupgr, takeover_ship): Don't touch the timestamp where
mobility isn't touched either.
(sct_do_upd_mob, shp_do_upd_mob, lnd_do_upd_mob, pln_do_upd_mob): Use
game_tick_to_now() instead of increase_mob() to compute ETUs since
the timestamp and update the timestamp.  Closes #1012699.
(increase_mob): Remove.
(mob_sect, mob_ship, mob_land, mob_plane): sct_do_upd_mob() & friends
no longer do the right thing at the update.  Use game_reset_tick() and
pass its result directly to do_mob_sect() & friends.  This is only
correct when argument is etu_per_update, which it always is.  Remove
parameter.  Callers changed.
(do_mob_sect, do_mob_ship, do_mob_land, do_mob_plane): Oops on
negative argument.

(mob_acc_globals, timestampfil, mobupdate, updating_mob)
(update_all_mob, timestamp_fixing, update_timestamps, mobility_check):
The mobupdate command was important to let deities manually
synchronize mobility updating with updates.  That's no longer needed.
The code behind it is somewhat hairy and ugly, and updating it to work
with the Empire clock is just not worth it.  Remove.  Users changed.
(player_coms): Update accordingly.
(upda): Remove display of mobility updating state.

(mobility_init): No need to fix up mobility on startup, as the Empire
clock runs normally even when the server is down.  Remove.  Caller
changed.
2007-07-15 09:43:57 +00:00

145 lines
3.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* misc.h: Misc. definitions which don't really belong anywhere,
* but have to go somewhere!
*
* Known contributors to this file:
* Doug Hay, 1998
*/
#ifndef MISC_H
#define MISC_H
#include <time.h>
#define MAX(a,b) ((a) > (b) ? (a) : (b))
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#ifdef _WIN32
#ifndef __GNUC__
typedef long ssize_t;
/* integral mismatch, due to misuse of sector short */
#pragma warning (disable : 4761 )
#define strncasecmp(s1, s2, s3) _strnicmp((s1), (s2), (s3))
typedef int pid_t;
#define vsnprintf _vsnprintf
#define snprintf _snprintf
#endif /* !__GNUC__ */
#define mkdir(dir,perm) _mkdir((dir))
#define random rand
#define srandom srand
#ifndef S_IRUSR
#define S_IRUSR _S_IREAD
#define S_IWUSR _S_IWRITE
#define S_IXUSR _S_IEXEC
#define S_IRWXU S_IRUSR | S_IWUSR | S_IXUSR
#endif
#ifndef S_IRGRP
#define S_IRGRP 0
#define S_IWGRP 0
#define S_IXGRP 0
#define S_IRWXG S_IRGRP | S_IWGRP | S_IXGRP
#endif
#ifndef S_IROTH
#define S_IROTH 0
#define S_IWOTH 0
#define S_IXOTH 0
#define S_IRWXO S_IROTH | S_IWOTH | S_IXOTH
#endif
#endif /* _WIN32 */
#ifndef S_IRWUG
#define S_IRWUG S_IRGRP | S_IWGRP | S_IRUSR | S_IWUSR
#endif
#ifdef __GNUC__
#define ATTRIBUTE(attrs) __attribute__ (attrs)
#else
#define ATTRIBUTE(attrs)
#endif
/*
* This uses a lot of thread stack with some versions of GNU libc,
* which can lead to nasty heap smashes (observed with 2.2.93).
* Disabled for now, until we readjust thread stack sizes.
*/
#if 0
#define RESOLVE_IPADDRESS /* resolve ip addresses into hostnames */
#endif
#ifndef bit
#define bit(x) (1<<(x))
#endif
#define minutes(x) (60*(x))
#define hours(x) (60*60*(x))
#define days(x) (60*60*24*(x))
extern int debug;
/*
* If EXPR is true, an internal error occured.
* Return EXPR != 0.
* Usage: if (CANT_HAPPEN(...)) <recovery code>;
*/
#define CANT_HAPPEN(expr) ((expr) ? oops(#expr, __FILE__, __LINE__) : 0)
/*
* Report internal error.
* Usage: CANT_REACH(); <recovery code>;
*/
#define CANT_REACH() (void)oops(NULL, __FILE__, __LINE__)
extern int oops(char *, char *, int);
void exit_nomem(void) ATTRIBUTE((noreturn));
/* return codes from command routines */
#define RET_OK 0 /* command completed sucessfully */
#define RET_FAIL 1 /* command completed unsucessfully [?] */
#define RET_SYN 2 /* syntax error in command */
#define RET_SYS 3 /* system error (missing file, etc) */
extern char *getstarg(char *input, char *prompt, char buf[]);
extern char *getstring(char *prompt, char buf[]);
extern char *ugetstring(char *prompt, char buf[]);
extern char *prbuf(char *format, ...)
ATTRIBUTE((format (printf, 1, 2)));
#define AGREE_FREE 0
#define AGREE_PROPOSED 1
#define AGREE_SIGNED 2
#endif