transient server state, not persistent game state. Remove. (player_main, edit): Remove uses. (coun): Use getplayer() instead of nat_connected. Delete the message on command being out of order.
175 lines
6.2 KiB
C
175 lines
6.2 KiB
C
/*
|
|
* Empire - A multi-player, client/server Internet based war game.
|
|
* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
|
|
* Ken Stevens, Steve McClure
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* ---
|
|
*
|
|
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
|
|
* related information and legal notices. It is expected that any future
|
|
* projects/authors will amend these files as needed.
|
|
*
|
|
* ---
|
|
*
|
|
* nat.h: Definitions for things having to do with nations
|
|
*
|
|
* Known contributors to this file:
|
|
* Thomas Rushack
|
|
* Ken Stevens, 1995
|
|
* Steve McClure, 1998-2000
|
|
*/
|
|
|
|
#ifndef _NAT_H_
|
|
#define _NAT_H_
|
|
|
|
#include "sect.h"
|
|
|
|
#define MAXNOR 50 /* max # realms */
|
|
|
|
enum { /* Priorities */
|
|
/* sector types are also priorities */
|
|
PRI_SMAINT = SCT_MAXDEF+1, /* ship maintenance */
|
|
PRI_PMAINT, /* plane maintenance */
|
|
PRI_LMAINT, /* land unit maintenance */
|
|
PRI_SBUILD, /* ship building */
|
|
PRI_PBUILD, /* plane building */
|
|
PRI_LBUILD, /* land building */
|
|
PRI_MAX = PRI_LBUILD
|
|
};
|
|
|
|
struct boundstr {
|
|
short b_xl, b_xh; /* horizontal bounds */
|
|
short b_yl, b_yh; /* vertical bounds */
|
|
};
|
|
|
|
struct natstr {
|
|
/* initial part must match struct genitem */
|
|
short ef_type;
|
|
natid nat_cnum; /* our country number */
|
|
/* end of part matching struct genitem */
|
|
s_char nat_stat; /* inuse, norm, god, abs */
|
|
s_char nat_cnam[20]; /* country name */
|
|
s_char nat_pnam[20]; /* representative */
|
|
s_char nat_hostaddr[32]; /* host addr of last user */
|
|
s_char nat_hostname[512]; /* hostname of last user */
|
|
s_char nat_userid[32]; /* userid of last user */
|
|
coord nat_xstart, nat_ystart; /* cap location at start */
|
|
coord nat_xcap, nat_ycap; /* cap location in abs coords */
|
|
coord nat_xorg, nat_yorg; /* origin location in abs coords */
|
|
s_char nat_dayno; /* day of the year mod 128 */
|
|
s_char nat_update; /* Want an update or not. */
|
|
u_char nat_missed; /* How many updates missed */
|
|
u_short nat_tgms; /* # of telegrams to be announced */
|
|
u_short nat_ann; /* # of annos pending */
|
|
u_short nat_minused; /* number of minutes used today */
|
|
short nat_btu; /* bureaucratic time units */
|
|
long nat_reserve; /* military reserves */
|
|
long nat_money; /* moola */
|
|
time_t nat_last_login; /* time of last login */
|
|
time_t nat_last_logout; /* time of last logout */
|
|
time_t nat_newstim; /* date news last read */
|
|
time_t nat_annotim; /* date annos last read */
|
|
float nat_level[4]; /* technology, etc */
|
|
struct boundstr nat_b[MAXNOR]; /* realm bounds */
|
|
short nat_relate[MAXNOC];
|
|
short nat_contact[MAXNOC];
|
|
short nat_rejects[(MAXNOC + 3) / 4]; /* four bits for each country */
|
|
s_char nat_priorities[PRI_MAX+1]; /* budget priority */
|
|
long nat_flags; /* nation flags */
|
|
char nat_spare[15];
|
|
};
|
|
|
|
/* nation status types */
|
|
#define STAT_INUSE bit(0) /* cnum in use */
|
|
#define STAT_SANCT bit(1) /* country in sanctuary */
|
|
#define STAT_NORM bit(2) /* normal country */
|
|
#define STAT_GOD bit(3) /* deity powers */
|
|
#define STAT_ABS bit(4) /* abs coords */
|
|
#define STAT_NEW bit(5) /* just initialized */
|
|
|
|
/* Update fields. */
|
|
#define WUPD_WANT bit(0)
|
|
|
|
/* nstat values */
|
|
#define VIS STAT_INUSE
|
|
#define NORM (STAT_INUSE|STAT_NORM)
|
|
#define GOD (STAT_INUSE|STAT_GOD)
|
|
#define SANCT (STAT_INUSE|STAT_SANCT)
|
|
#define CAP bit(6)
|
|
#define MONEY bit(7)
|
|
|
|
/* nation relation codes */
|
|
#define AT_WAR 0
|
|
#define SITZKRIEG 1
|
|
#define MOBILIZATION 2
|
|
#define HOSTILE 3
|
|
#define NEUTRAL 4
|
|
#define FRIENDLY 5
|
|
#define ALLIED 6
|
|
|
|
/* nation reject codes */
|
|
#define REJ_TELE bit(0) /* dont allow telegrams to be sent */
|
|
#define REJ_TREA bit(1) /* dont allow treaties to be offered */
|
|
#define REJ_ANNO bit(2) /* don't receive announcements */
|
|
#define REJ_LOAN bit(3) /* don't allow loans to be offered */
|
|
|
|
#define NAT_TLEV 0
|
|
#define NAT_RLEV 1
|
|
#define NAT_ELEV 2
|
|
#define NAT_HLEV 3
|
|
|
|
#define FOUND_FLY 3 /* Number of updates contact lasts */
|
|
#define FOUND_LOOK 5 /* These are only useful with the */
|
|
#define FOUND_SPY 6 /* LOSE_CONTACT option (and HIDDEN) */
|
|
#define FOUND_TELE 3
|
|
#define FOUND_COAST 3
|
|
|
|
extern s_char *relates[];
|
|
|
|
/* procedures relating to nation stuff */
|
|
|
|
#define putnat(n) \
|
|
ef_write(EF_NATION, n->nat_cnum, n)
|
|
#define getnatp(n) \
|
|
(struct natstr *) ef_ptr(EF_NATION, (int)n)
|
|
|
|
extern double tfact(natid cn, double mult);
|
|
extern double tfactfire(natid cn, double mult);
|
|
extern double techfact(int level, double mult);
|
|
|
|
extern s_char *cname(natid n);
|
|
extern s_char *relatename(struct natstr *np, natid other);
|
|
extern s_char *rejectname(struct natstr *np, natid other);
|
|
extern s_char *natstate(struct natstr *np);
|
|
extern int getrel(struct natstr *np, natid them);
|
|
extern int getrejects(natid them, struct natstr *np);
|
|
extern int getcontact(struct natstr *np, natid them);
|
|
extern void putrel(struct natstr *np, natid them, int relate);
|
|
extern void putreject(struct natstr *np, natid them, int how, int what);
|
|
extern void putcontact(struct natstr *np, natid them, int contact);
|
|
extern void agecontact(struct natstr *np);
|
|
|
|
/* nation flags */
|
|
#define NF_INFORM bit(0) /* Inform me of telegrams right away */
|
|
#define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */
|
|
#define NF_BEEP bit(2) /* Make beeping sounds when appropriate */
|
|
#define NF_COASTWATCH bit(3) /* Turn auto-coastwatch on */
|
|
#define NF_SONAR bit(4) /* Turn auto-sonar on */
|
|
#define NF_TECHLISTS bit(5) /* Sort lists by tech not type */
|
|
#define NF_SACKED bit(6) /* Capital was sacked, and hasn't been reset yet */
|
|
|
|
#endif /* _NAT_H_ */
|