Has been "not implemented yet" since the dawn of time. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
23 lines
958 B
Perl
23 lines
958 B
Perl
.TH Command EDIT
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.NA edit "Edit sectors, ships, planes, land units, nukes or countries"
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.LV Expert
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.SY "edit land <SECTS> [<KEY> <VALUE>]..."
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.SY "edit ship <SHIPS> [<KEY> <VALUE>]..."
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.SY "edit plane <PLANES> [<KEY> <VALUE>]..."
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.SY "edit unit <LANDS> [<KEY> <VALUE>]..."
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.SY "edit nuke <NUKES> [<KEY> <VALUE>]..."
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.SY "edit country <NATS> [<KEY> <VALUE>]..."
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The \*Qedit\*U command allows deities to edit properties of sectors
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(confusingly called <land> here), ships, planes, land units, nukes, or
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countries.
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.s1
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If you don't specify any <KEY> <VALUE> pair, \*Qedit\*U enters
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interactive mode. Editable properties are shown together with their
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keys and values. Enter a key character and a value to change a
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property. Hit return to finish the command.
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.s1
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You can also specify one or more <KEY> <VALUE> pairs as command
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arguments. In this case, \*Qedit\*U just sets the properties, and
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does not enter interactive mode.
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.s1
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.SA "give, swapsector, Deity"
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