empserver/src/lib/subs/actofgod.c
Markus Armbruster 549561ff03 Include "file.h" where it's needed
Several headers define macros that use ef_ptr() without including
"file.h".  Fix that.  Drop redundant inclusions elsewhere.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 20:08:31 +02:00

253 lines
7.2 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* actofgod.c: Deity meddling subroutines
*
* Known contributors to this file:
* Markus Armbruster, 2013-2015
*/
#include <config.h>
#include <stdarg.h>
#include "actofgod.h"
#include "news.h"
#include "optlist.h"
#include "player.h"
#include "prototypes.h"
#include "sect.h"
#include "unit.h"
static void
nreport_divine_aid(natid whom, int goodness)
{
if (opt_GODNEWS && getnatp(whom)->nat_stat != STAT_GOD && goodness)
nreport(player->cnum, goodness > 0 ? N_AIDS : N_HURTS, whom, 1);
}
void
report_god_takes(char *prefix, char *what, natid from)
{
if (from && from != player->cnum) {
wu(0, from, "%s%s taken from you by an act of %s!\n",
prefix, what, cname(player->cnum));
nreport_divine_aid(from, -1);
}
}
void
report_god_gives(char *prefix, char *what, natid to)
{
if (to && to != player->cnum) {
wu(0, to, "%s%s given to you by an act of %s!\n",
prefix, what, cname(player->cnum));
nreport_divine_aid(to, 1);
}
}
/*
* Report deity meddling with sector @sp.
* Print a message (always), send a bulletin to the sector owner and
* report news (sometimes).
* @name names what is being changed in the sector.
* If @change is zero, the meddling is a no-op (bulletin suppressed).
* If @change is negative, it's secret (bulletin suppressed).
* If a bulletin is sent, report N_AIDS news for positive @goodness,
* N_HURTS news for negative @goodness
* The bulletin's text is like "@name of sector X,Y changed <how> by an
* act of <deity>, where <deity> is the deity's name, and <how> comes
* from formatting printf-style @fmt with optional arguments.
*/
void
divine_sct_change(struct sctstr *sp, char *name,
int change, int goodness, char *fmt, ...)
{
va_list ap;
char buf[4096];
va_start(ap, fmt);
vsnprintf(buf, sizeof(buf), fmt, ap);
va_end(ap);
if (!change) {
pr("%s of %s unchanged\n",
name, xyas(sp->sct_x, sp->sct_y, player->cnum));
return;
}
pr("%s of %s changed %s\n",
name, xyas(sp->sct_x, sp->sct_y, player->cnum), buf);
if (change > 0 && sp->sct_own && sp->sct_own != player->cnum) {
wu(0, sp->sct_own, "%s of %s changed %s by an act of %s\n",
name, xyas(sp->sct_x, sp->sct_y, sp->sct_own),
buf, cname(player->cnum));
nreport_divine_aid(sp->sct_own, goodness);
}
}
/*
* Report deity meddling with @np.
* Just like divine_sct_change(), only for nations.
*/
void
divine_nat_change(struct natstr *np, char *name,
int change, int goodness, char *fmt, ...)
{
va_list ap;
char buf[4096];
va_start(ap, fmt);
vsnprintf(buf, sizeof(buf), fmt, ap);
va_end(ap);
if (!change) {
pr("%s of %s unchanged\n", name, prnat(np));
return;
}
pr("%s of %s changed %s\n", name, prnat(np), buf);
if (change > 0 && np->nat_cnum != player->cnum) {
wu(0, np->nat_cnum, "%s changed %s by an act of %s!\n",
name, buf, cname(player->cnum));
nreport_divine_aid(np->nat_cnum, goodness);
}
}
/*
* Report deity meddling with @unit.
* Just like divine_sct_change(), only for ships, planes, land units,
* nukes.
*/
void
divine_unit_change(struct empobj *unit, char *name,
int change, int goodness, char *fmt, ...)
{
va_list ap;
char buf[4096];
va_start(ap, fmt);
vsnprintf(buf, sizeof(buf), fmt, ap);
va_end(ap);
if (!change) {
pr("%s of %s unchanged\n", name, unit_nameof(unit));
return;
}
pr("%s of %s changed %s\n", name, unit_nameof(unit), buf);
if (change > 0 && unit->own && unit->own != player->cnum) {
wu(0, unit->own, "%s of %s changed %s by an act of %s\n",
name, unit_nameof(unit), buf, cname(player->cnum));
nreport_divine_aid(unit->own, goodness);
}
}
static void
divine_load_unload(struct empobj *unit, int type, int uid, char *act)
{
if (uid < 0)
return;
pr("%s %s %s #%d\n",
unit_nameof(unit), act, ef_nameof(type), uid);
if (unit->own && unit->own != player->cnum)
wu(0, unit->own,
"%s %s %s #%d by an act of %s!\n",
unit_nameof(unit), act, ef_nameof(type), uid,
cname(player->cnum));
/* carrier owner could differ; can't be bothered to report to him */
}
void
divine_load(struct empobj *unit, int type, int uid)
{
union empobj_storage carrier;
divine_load_unload(unit, type, uid, "loaded onto");
if (get_empobj(type, uid, &carrier)
&& (unit->x != carrier.gen.x || unit->y != carrier.gen.y)) {
pr("%s teleported from %s to %s!",
unit_nameof(unit), xyas(unit->x, unit->y, player->cnum),
xyas(carrier.gen.x, carrier.gen.y, player->cnum));
unit_teleport(unit, carrier.gen.x, carrier.gen.y);
}
}
void
divine_unload(struct empobj *unit, int type, int uid)
{
divine_load_unload(unit, type, uid, "unloaded from");
}
void
divine_flag_change(struct empobj *unit, char *name,
int old, int new, struct symbol sym[])
{
char set[1024], clr[1024];
if (new == old) {
pr("%s of %s unchanged\n", name, unit_nameof(unit));
return;
}
symbol_set_fmt(set, sizeof(set), new & ~old, sym, ", ", 1);
symbol_set_fmt(clr, sizeof(clr), old & ~new, sym, ", ", 1);
pr("%s of %s changed: %s%s%s%s%s\n",
name, unit_nameof(unit),
set, set[0] ? " set" : "",
set[0] && clr[0] ? ", and " : "",
clr, clr[0] ? " cleared" : "");
if (symbol_set_fmt(set, sizeof(set), new & ~old, sym, ", ", 0)
+ symbol_set_fmt(clr, sizeof(clr), old & ~new, sym, ", ", 0))
wu(0, unit->own, "%s of %s changed by an act of %s: %s%s%s%s%s\n",
name, unit_nameof(unit), cname(player->cnum),
set, set[0] ? " set" : "",
set[0] && clr[0] ? " and " : "",
clr, clr[0] ? " cleared" : "");
}
/*
* Report deity giving/taking commodities to/from @whom.
* Give @amt of @ip in @place.
*/
void
report_divine_gift(natid whom, struct ichrstr *ip, int amt, char *place)
{
if (whom && whom != player->cnum && amt) {
if (amt > 0) {
if (opt_GODNEWS && getnatp(whom)->nat_stat != STAT_GOD)
nreport(player->cnum, N_GIFT, whom, 1);
wu(0, whom, "%s gave you %d %s in %s\n",
cname(player->cnum), amt, ip->i_name, place);
} else {
if (opt_GODNEWS && getnatp(whom)->nat_stat != STAT_GOD)
nreport(whom, N_TAKE, player->cnum, 1);
wu(0, whom, "%s stole %d %s from %s\n",
cname(player->cnum), -amt, ip->i_name, place);
}
}
}