Documentation is like sex: when it is good, it is very, very good;
and when it is bad, it is better than nothing.
--- Dick Brandon
These files should be better than nothing:
files
What's where.
backups
Recommendations for how to do backups when running a game.
clients-howto
Material useful for client writers.
troubleshooting
Some common problems and solutions.
configuration
How to turn options on and off, change game parameters, etc...
debugging
Hints on debugging.
econfig
Details about the syntax of data/econfig.
bug-reports
What to do if you find a bug.
threads
Dave Pare explains how lwp threads work.
pthreads
Sasha Mikheev's notes on Empire's threading abstraction, and
its LWP and POSIX threads implementation.
coding
Guidelines for writing Empire code
contributing
How to contribute to Empire
unicode
Design and implementation of Empire's Unicode support.
CHANGES2.0
Detailed revision history for the Empire2 project until
version 2.3. A more condensed (and much more readable)
version meant for deities and players may be found in "info
Empire2". For an overview of Empire versions, see "info
History".
CHANGES2.3
Detailed revision history for Empire2 changes since version
2.3, also covered by "info Empire2"
CHANGES3.0
Detailed revision history for Empire3 changes. The version
meant for deities and players is in "info Empire3".
There is no detailed revision history for versions 4.0.0 to
4.2.12. Since 4.2.12, detailed history is in the revision
control system, currently Git. The version meant for deities
and players is in "info Empire4".
WISH_LIST
things which maybe should be coded sometime.
WACKY_IDEAS
things which shouldn't be coded except possibly as an option.