empserver/info/Commands/nmap.t
Markus Armbruster 1625567f97 Fix markup: bogus numerical arguments that were mapped to zero
silently (troff) or under protest (groff); table column width (also
fixed some .L arguments to match actual game output); spacing in
no-fill text; stray .FI, .in and .ce messing up indentation; stray .L;
misspelled request and escape names; escaping of control and escape
characters; properly ignore form-feed; argument quoting; extra
arguments to .NF.  Still broken: .L abused for headings, which
triggers many groff warnings about negative indentation.
2004-02-15 15:59:09 +00:00

66 lines
2.2 KiB
Perl

.TH Command NMAP
.NA nmap "Generate a map showing new sector types, seas, etc"
.LV Basic
.SY "map <SECTS | SHIP> <s|p|l|*|h>"
.SY "nmap <SECTS | SHIP> <s|p|l|*|h>"
.SY "smap <SECTS | SHIP> <s|p|l|*|h>"
.SY "lmap <SECTS | SHIP> <s|p|l|*|h>"
.SY "pmap <SECTS | SHIP> <s|p|l|*|h>"
A map gives you a graphic representation of all or part of your country.
.s1
Your own sectors show up as a designation mnemonic
(see \*QSector-types\*U) while sectors held by other countries
appear as question marks (\*Q?\*U).
Mountains, wilderness areas, and seas appear
as '^', '-' and '.' respectively.
.s1
Examples:
.EX map -9:18,-8:5
generates a 28 x 14 map based on data supplied by the sectors
in the area specified.
.NF
---------0000000000111111111
9876543210123456789012345678
-8 . . . - - -8
-7 . . . . - ^ -7
-6 . . . . - - - - -6
-5 . . - . a a - ^ ? ? - -5
-4 . . . . k o ! - ^ ? ? ? -4
-3 . - . a h j a ^ ^ ^ ^ ^ - -3
-2 . . - . a a a ^ a a - - - -2
-1 . . . a a a b + + ^ ^ - -1
0 . . . m c u a a - ^ - ^ 0
1 . - . a a . a a - - ^ 1
2 - ^ ^ a a a ^ a - - ^ 2
3 - - - - - - - . . - 3
4 ^ - - - - - ^ - - 4
5 - ^ - - ^ - - - 5
---------0000000000111111111
9876543210123456789012345678
.FI
.s1
.EX map # >mapfil
where your \*Qrealm\*U (or '#',
see \*Qinfo realm\*U or \*Qinfo update\*U)
is -5:5,-6:6 will type out a 11 by 13 sector map
and also put the map in the file called \*Qmapfil\*U.
.s1
Also, if you give a ship # instead of coordinates or a realm, map
will show you a small realm around the given ship (assuming you
own it).
.s1
If you use nmap, you can get a map that shows new sector designations
instead of old sector designations of your own country.
.s1
If you use lmap, you can get a map around a land unit,
instead. Pmap does the same for a plane. Smap does
the same for a ship.
.s1
.L "MAP FLAGS"
.s1
If you give an 's' flag, all your ships will be shown on the map.
An 'l' flag does the same for land units, and a 'p' for planes.
\&'*' shows all in this order: land units, ships, planes.
To highlight sectors you own, specifiy the 'h' flag.
.s1
.SA "census, commodity, radar, realm, route, update, Maps"