empserver/include/queue.h

48 lines
1.6 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* queue.h: Generic vax-like doubly linked list queues
*
* Known contributors to this file:
*
*/
#ifndef _QUEUE_H_
#define _QUEUE_H_
#define QEMPTY(p) ((p)->q_forw == (p))
struct emp_qelem {
struct emp_qelem *q_forw;
struct emp_qelem *q_back;
};
extern void emp_remque(struct emp_qelem *);
extern void emp_initque(struct emp_qelem *);
extern void emp_insque(struct emp_qelem *, struct emp_qelem *);
#endif /* _QUEUE_H_ */