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actofgod.h
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2015-02-28 16:21:34 +01:00
budg.h
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2015-02-28 16:21:34 +01:00
chance.h
Fix PRNG seeding to resist guessing
2013-05-08 06:55:21 +02:00
com.h
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2015-02-28 16:21:34 +01:00
combat.h
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2015-02-28 16:21:34 +01:00
commands.h
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commodity.h
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2015-02-28 16:21:34 +01:00
damage.h
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2015-02-28 16:21:34 +01:00
distribute.h
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2015-02-28 16:21:34 +01:00
econfig-spec.h
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2015-02-28 16:21:34 +01:00
empio.h
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empobj.h
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2015-02-28 16:21:34 +01:00
empthread.h
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2015-02-28 16:21:34 +01:00
file.h
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2015-02-28 16:21:34 +01:00
game.h
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2015-02-28 16:21:34 +01:00
ioqueue.h
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2015-02-28 16:21:34 +01:00
item.h
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2015-02-28 16:21:34 +01:00
journal.h
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2015-02-28 16:21:34 +01:00
land.h
subs: Factor lnd_may_mar() out of lnd_mar()
2015-02-28 16:21:35 +01:00
loan.h
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2015-02-28 16:21:34 +01:00
lost.h
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2015-02-28 16:21:34 +01:00
lwp.h
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2015-02-28 16:21:34 +01:00
map.h
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2015-02-28 16:21:34 +01:00
match.h
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2015-02-28 16:21:34 +01:00
misc.h
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2015-02-28 16:21:34 +01:00
mission.h
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2015-02-28 16:21:34 +01:00
nat.h
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2015-02-28 16:21:34 +01:00
news.h
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2015-02-28 16:21:34 +01:00
nsc.h
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2015-02-28 16:21:34 +01:00
nuke.h
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2015-02-28 16:21:34 +01:00
optlist.h
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2015-02-28 16:21:34 +01:00
path.h
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2015-02-28 16:21:34 +01:00
plague.h
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2015-02-28 16:21:34 +01:00
plane.h
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2015-02-28 16:21:34 +01:00
player.h
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2015-02-28 16:21:34 +01:00
power.h
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2015-02-28 16:21:34 +01:00
product.h
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2015-02-28 16:21:34 +01:00
proto.h
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2015-02-28 16:21:34 +01:00
prototypes.h
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2015-02-28 16:21:34 +01:00
queue.h
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2015-02-28 16:21:34 +01:00
retreat.h
bomb fire launch torpedo: Don't disclose ship sinking in retreat
2015-02-28 16:21:35 +01:00
sect.h
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2015-02-28 16:21:34 +01:00
server.h
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2015-02-28 16:21:34 +01:00
service.h
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2015-02-28 16:21:34 +01:00
ship.h
subs: Factor shp_may_nav() out of shp_nav()
2015-02-28 16:21:35 +01:00
tel.h
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2015-02-28 16:21:34 +01:00
testing.h
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2015-02-28 16:21:34 +01:00
trade.h
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2015-02-28 16:21:34 +01:00
types.h
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unit.h
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2015-02-28 16:21:34 +01:00
update.h
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2015-02-28 16:21:34 +01:00
version.h
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2015-02-28 16:21:34 +01:00
xdump.h
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2015-02-28 16:21:34 +01:00
xy.h
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2015-02-28 16:21:34 +01:00