empserver/src/lib/commands/sect.c
Markus Armbruster 4366c5ac6e Selector rewrite: values other than long, interpret identifiers
according to context, to make `lstat * ?type#spy&spy>1' work.  Closes
bug#825363, #905809, #905814 and #922968.
(nsc_type, packed_nsc_type, nsc_cat, packed_nsc_cat, nsc_flags): New.
(valstr): New.  Old code encoded values in type long, which was
somewhat hard to read and could only support signed integer values.
(nscstr): Redesign.  Use valstr.  Typed operator.
(castr): Split ca_code into ca_type, ca_flags, ca_off.  Tables
changed.
(nstr_comp, nstr_exec): Redesign and rewrite.  Callers changed.  They
used the old design incorrectly, which let players smash the stack
by supplying more than NCOND conditions.
(encode, nstr_comp_val, decode, nstr_exec_val): Rename, redesign, and
rewrite.  Callers changed.
(nstr_coerce_val): New.
(var_ca, sect_ca, ship_ca, land_ca): Checking both var_ca[] and the
object's ca complicates proper recognition of unique abbreviations.
Copy contents of var_ca[] into the ca of objects, remove var_ca[].

(surv): Reject values with category other than NSC_OFF and types that
can't be coerced to NSC_LONG.  Old code happily passed values with
category NSC_VAL to code_char().  The previous version interpreted
them correctly, but earlier versions interpreted them as NSC_OFF, then
logged `bad type in decode: 0' and evaluated them into zero.

(code_char): Used to test category NSC_VAR to decide whether to
display tens or hundreds.  NSC_VAR no longer exists.  Test type
instead.  Makes more sense anyway.
2004-04-02 19:02:12 +00:00

135 lines
3.6 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* sect.c: Show sectors in map-like format with conditionals.
*
* Known contributors to this file:
* Dave Pare, 1986
*/
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"
#include "com.h"
#include "nat.h"
#include "file.h"
#include "map.h"
#include "commands.h"
#include "optlist.h"
int
sct(void)
{
struct nstr_sect ns;
struct sctstr sect;
struct nscstr cond[NS_NCOND];
struct range range;
struct natstr *np;
int ncond;
int nsect;
s_char *ptr;
coord y, yval;
int i;
s_char what[64];
s_char *str;
s_char buf[1024];
/* Note this is not re-entrant anyway, so we keep the buffers
around */
static s_char *mapbuf = (s_char *)0;
static s_char **map = (s_char **)0;
nsect = 0;
if (player->argp[1] == (s_char *)0) {
if ((str = getstring("(sects)? ", buf)) == 0)
return RET_SYN;
} else {
str = player->argp[1];
}
if (*str == '*') {
sprintf(what, "%d:%d,%d:%d",
-WORLD_X / 2, WORLD_X / 2 - 1,
-WORLD_Y / 2, WORLD_Y / 2 - 1);
if (!snxtsct(&ns, what))
return RET_FAIL;
} else if (!snxtsct(&ns, str))
return RET_SYN;
if (!mapbuf)
mapbuf =
(s_char *)malloc((WORLD_Y * MAPWIDTH(1)) * sizeof(s_char));
if (!map) {
map = (s_char **)malloc(WORLD_Y * sizeof(s_char *));
if (map && mapbuf) {
for (i = 0; i < WORLD_Y; i++)
map[i] = &mapbuf[MAPWIDTH(1) * i];
} else if (map) {
free((s_char *)map);
map = (s_char **)0;
}
}
if (!mapbuf || !map) {
pr("Memory error, tell the deity.\n");
logerror("malloc failed in sect\n");
return RET_FAIL;
}
np = getnatp(player->cnum);
ncond = ns.ncond;
memcpy(cond, ns.cond, sizeof(*cond) * ncond);
ns.ncond = 0;
xyrelrange(getnatp(player->cnum), &ns.range, &range);
border(&range, " ", "");
blankfill((s_char *)mapbuf, &ns.range, 1);
while (nxtsct(&ns, &sect)) {
if (!player->owner)
continue;
ptr = &map[ns.dy][ns.dx];
*ptr = dchr[sect.sct_type].d_mnem;
if (nstr_exec(cond, ncond, &sect)) {
++nsect;
*ptr |= 0x80;
}
}
for (i = 0, y = ns.range.ly; i < ns.range.height; y++, i++) {
yval = yrel(np, y);
pr("%3d %s %-3d\n", yval, map[i], yval);
if (y >= WORLD_Y)
y -= WORLD_Y;
}
border(&range, " ", "");
if (nsect == 0) {
if (player->argp[1])
pr("%s: No sector(s)\n", player->argp[1]);
else
pr("%s: No sector(s)\n", "");
return RET_FAIL;
} else
pr("%d sector%s\n", nsect, splur(nsect));
return RET_OK;
}