empserver/src/lib/update/mobility.c

504 lines
11 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* mobility.c: Add mobility to each of the items which accumulate mobility.
*
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 1998-1999
*/
#include <config.h>
#include "land.h"
#include "plane.h"
#include "server.h"
#include "ship.h"
#include "update.h"
int updating_mob = 1;
static int timestamp_fixing;
static int do_upd_checking = 0;
static void do_mob_land(struct lndstr *, int);
static void do_mob_plane(struct plnstr *, int);
static void do_mob_sect(struct sctstr *sp, int etus);
static void do_mob_ship(struct shpstr *, int);
static int
increase_mob(time_t *counter, float mult)
{
time_t secs;
time_t now;
time_t left;
int newetus;
float newmob;
int inewmob;
time(&now);
secs = now - *counter;
if (secs < 1 || secs < s_p_etu)
return 0;
newetus = (int)(secs / s_p_etu);
if (newetus < 1)
return 0;
left = (secs % s_p_etu);
do {
newmob = newetus * mult;
inewmob = (int)newmob;
if (newmob == inewmob || newetus > 7)
break;
newetus--;
left += s_p_etu;
} while (newetus > 0);
if (newetus <= 0)
return 0;
*counter = now - left;
if (updating_mob)
return newetus;
return 0;
}
void
update_timestamps(time_t lastsavedtime)
{
struct shpstr *shipp;
struct sctstr *sectp;
struct lndstr *landp;
struct plnstr *planep;
int n;
time_t now;
time_t delta;
timestamp_fixing = 1;
time(&now);
delta = now - lastsavedtime;
for (n = 0; (shipp = getshipp(n)); n++)
shipp->shp_access += delta;
for (n = 0; (sectp = getsectid(n)); n++)
sectp->sct_access += delta;
for (n = 0; (landp = getlandp(n)); n++)
landp->lnd_access += delta;
for (n = 0; (planep = getplanep(n)); n++)
planep->pln_access += delta;
timestamp_fixing = 0;
}
void
update_all_mob(void)
{
struct shpstr *shipp;
struct sctstr *sectp;
struct lndstr *landp;
struct plnstr *planep;
int n;
n = 0;
while (1) {
do_upd_checking = 1;
shipp = getshipp(n);
sectp = getsectid(n);
landp = getlandp(n);
planep = getplanep(n);
do_upd_checking = 0;
if (shipp)
shp_do_upd_mob(shipp);
if (sectp)
sct_do_upd_mob(sectp);
if (landp)
lnd_do_upd_mob(landp);
if (planep)
pln_do_upd_mob(planep);
if (!shipp && !sectp && !landp && !planep)
break;
n++;
}
do_upd_checking = 0;
}
void
sct_do_upd_mob(struct sctstr *sp)
{
int etus;
if (do_upd_checking || timestamp_fixing || update_pending)
return;
if (sp->sct_own == 0)
return;
if (sp->sct_type == SCT_SANCT)
return;
if ((etus = increase_mob(&sp->sct_access, sect_mob_scale)) == 0)
return;
do_upd_checking = 1;
do_mob_sect(sp, etus);
/* putsect(sp);*/
do_upd_checking = 0;
}
void
shp_do_upd_mob(struct shpstr *sp)
{
int etus;
if (do_upd_checking || timestamp_fixing || update_pending)
return;
if (sp->shp_own == 0)
return;
if ((etus = increase_mob(&sp->shp_access, ship_mob_scale)) == 0)
return;
do_upd_checking = 1;
do_mob_ship(sp, etus);
do_upd_checking = 0;
}
void
lnd_do_upd_mob(struct lndstr *lp)
{
int etus;
if (do_upd_checking || timestamp_fixing || update_pending)
return;
if (lp->lnd_own == 0)
return;
if ((etus = increase_mob(&lp->lnd_access, land_mob_scale)) == 0)
return;
do_upd_checking = 1;
do_mob_land(lp, etus);
do_upd_checking = 0;
}
void
pln_do_upd_mob(struct plnstr *pp)
{
int etus;
if (do_upd_checking || timestamp_fixing || update_pending)
return;
if (pp->pln_own == 0)
return;
if ((etus = increase_mob(&pp->pln_access, plane_mob_scale)) == 0)
return;
do_upd_checking = 1;
do_mob_plane(pp, etus);
do_upd_checking = 0;
}
void
mob_sect(int etus)
{
struct sctstr *sp;
int n;
time_t now;
time(&now);
for (n = 0; NULL != (sp = getsectid(n)); n++) {
sp->sct_timestamp = now;
if (opt_MOB_ACCESS)
sct_do_upd_mob(sp);
else
do_mob_sect(sp, etus);
}
}
static void
do_mob_sect(struct sctstr *sp, int etus)
{
int value;
if (sp->sct_own == 0)
return;
if (sp->sct_type == SCT_SANCT)
return;
/* Do we have to even bother? */
if (sp->sct_mobil >= sect_mob_max) {
/* No, so set just in case and then return */
sp->sct_mobil = sect_mob_max;
return;
}
value = sp->sct_mobil + ((float)etus * sect_mob_scale);
if (value > sect_mob_max)
value = sect_mob_max;
sp->sct_mobil = value;
}
void
mob_ship(int etus)
{
struct shpstr *sp;
int n;
time_t now;
time(&now);
for (n = 0; NULL != (sp = getshipp(n)); n++) {
sp->shp_timestamp = now;
if (opt_MOB_ACCESS)
shp_do_upd_mob(sp);
else
do_mob_ship(sp, etus);
}
}
static void
do_mob_ship(struct shpstr *sp, int etus)
{
int newfuel = 0;
int value;
int can_add, have_fuel_for, total_add;
double d;
if (sp->shp_own == 0)
return;
/* Do we even have to bother updating this mobility? */
if (sp->shp_mobil >= ship_mob_max) {
/* No, so don't. Just set it to max (just in case) and
return. */
sp->shp_mobil = ship_mob_max;
return;
}
if (opt_FUEL == 0) { /* only a bit to do ... */
value = sp->shp_mobil + ((float)etus * ship_mob_scale);
if (value > ship_mob_max)
value = ship_mob_max;
sp->shp_mobil = value;
return; /* so we ship the FUEL stuff */
}
/* opt_FUEL in force */
if (mchr[(int)sp->shp_type].m_fuelu == 0) {
value = sp->shp_mobil + (float)etus * ship_mob_scale;
if (value > ship_mob_max)
value = ship_mob_max;
sp->shp_mobil = (signed char)value;
} else {
can_add = ship_mob_max - sp->shp_mobil;
if (can_add > (float)etus * ship_mob_scale)
can_add = (float)etus * ship_mob_scale;
have_fuel_for = ldround(((double)sp->shp_fuel /
(double)mchr[(int)sp->shp_type].m_fuelu)
* (double)fuel_mult, 1);
if (can_add > have_fuel_for) {
int need;
need = can_add - have_fuel_for;
d = need;
d *= mchr[(int)sp->shp_type].m_fuelu;
d /= fuel_mult;
d /= 5.0;
if (d - (int)d > 0.0)
d++;
need = (int)d;
newfuel = supply_commod(sp->shp_own, sp->shp_x, sp->shp_y,
I_PETROL, need);
sp->shp_fuel += newfuel * 5;
}
have_fuel_for = ldround(((double)sp->shp_fuel /
(double)mchr[(int)sp->shp_type].m_fuelu)
* (double)fuel_mult, 1);
if (can_add > have_fuel_for) {
int need;
need = can_add - have_fuel_for;
d = need;
d *= mchr[(int)sp->shp_type].m_fuelu;
d /= fuel_mult;
d /= 50.0;
if (d - (int)d > 0.0)
d++;
need = (int)d;
newfuel = supply_commod(sp->shp_own, sp->shp_x, sp->shp_y,
I_OIL, need);
sp->shp_fuel += newfuel * 50;
}
have_fuel_for = ldround(((double)sp->shp_fuel /
(double)mchr[(int)sp->shp_type].m_fuelu)
* (double)fuel_mult, 1);
if (can_add > have_fuel_for)
total_add = have_fuel_for;
else
total_add = can_add;
d = total_add;
d *= mchr[(int)sp->shp_type].m_fuelu;
d /= fuel_mult;
sp->shp_fuel -= ldround(d, 1);
sp->shp_fuel = MIN(sp->shp_fuel, mchr[(int)sp->shp_type].m_fuelc);
sp->shp_mobil += total_add;
}
}
void
mob_land(int etus)
{
struct lndstr *lp;
int n;
time_t now;
time(&now);
for (n = 0; NULL != (lp = getlandp(n)); n++) {
lp->lnd_timestamp = now;
if (opt_MOB_ACCESS)
lnd_do_upd_mob(lp);
else
do_mob_land(lp, etus);
}
}
static void
do_mob_land(struct lndstr *lp, int etus)
{
int newfuel = 0;
int value;
int can_add, have_fuel_for, total_add;
double d;
if (lp->lnd_own == 0)
return;
if (lp->lnd_mobil >= land_mob_max) {
lp->lnd_mobil = land_mob_max;
if (lp->lnd_harden >= land_mob_max) {
lp->lnd_harden = land_mob_max;
return;
}
}
if (opt_FUEL == 0 || lp->lnd_fuelu == 0) {
value = lp->lnd_mobil + ((float)etus * land_mob_scale);
if (value > land_mob_max) {
/*
* provide mobility to be used in lnd_fortify()
* without overflowing lnd_mobil
*/
lp->lnd_mobil = land_mob_max;
if (!opt_MOB_ACCESS)
lnd_fortify(lp, value - land_mob_max);
lp->lnd_mobil = land_mob_max;
} else
lp->lnd_mobil = value;
} else {
can_add = land_mob_max - lp->lnd_mobil;
if (can_add > (float)etus * land_mob_scale)
can_add = (float)etus * land_mob_scale;
have_fuel_for = (lp->lnd_fuel / lp->lnd_fuelu) * fuel_mult;
if (can_add > have_fuel_for) {
int need;
need = can_add - have_fuel_for;
d = need;
d *= lp->lnd_fuelu;
d /= fuel_mult;
d /= 5.0;
if (d - (int)d > 0.0)
d++;
need = (int)d;
newfuel = supply_commod(lp->lnd_own, lp->lnd_x, lp->lnd_y,
I_PETROL, need);
lp->lnd_fuel += newfuel * 5;
}
have_fuel_for = (lp->lnd_fuel / lp->lnd_fuelu) * fuel_mult;
if (can_add > have_fuel_for) {
int need;
need = can_add - have_fuel_for;
d = need;
d *= lp->lnd_fuelu;
d /= fuel_mult;
d /= 50.0;
if (d - (int)d > 0.0)
d++;
need = (int)d;
newfuel = supply_commod(lp->lnd_own, lp->lnd_x, lp->lnd_y,
I_OIL, need);
lp->lnd_fuel += newfuel * 50;
}
have_fuel_for = (lp->lnd_fuel / lp->lnd_fuelu) * fuel_mult;
if (can_add > have_fuel_for) {
total_add = have_fuel_for;
} else
total_add = can_add;
d = total_add;
d *= lp->lnd_fuelu;
d /= fuel_mult;
lp->lnd_fuel -= ldround(d, 1);
lp->lnd_fuel = MIN(lp->lnd_fuel, lp->lnd_fuelc);
lp->lnd_mobil += total_add;
/* No excess mobility here, hence no automatic fortification */
}
}
void
mob_plane(int etus)
{
struct plnstr *pp;
int n;
time_t now;
time(&now);
for (n = 0; NULL != (pp = getplanep(n)); n++) {
pp->pln_timestamp = now;
if (opt_MOB_ACCESS)
pln_do_upd_mob(pp);
else
do_mob_plane(pp, etus);
}
}
static void
do_mob_plane(struct plnstr *pp, int etus)
{
int value;
if (pp->pln_own == 0)
return;
if (pp->pln_mobil >= plane_mob_max) {
pp->pln_mobil = plane_mob_max;
return;
}
value = pp->pln_mobil + ((float)etus * plane_mob_scale);
if (value > plane_mob_max)
value = plane_mob_max;
pp->pln_mobil = value;
}